Or: the intriguing story of that time I carried a garden gnome through an entire game, to unlock a single Steam achievement.
The game was Half Life 2: Episode Two – one of the best first-person shooters ever made.
Or: the intriguing story of that time I carried a garden gnome through an entire game, to unlock a single Steam achievement.
The game was Half Life 2: Episode Two – one of the best first-person shooters ever made.
First released in 1997, Rare and Nintendo’s Goldeneye is a classic first-person shoot ’em up with a memorable deathmatch mode.
Black Crypt is the first game developed by Raven Software. It’s an Amiga exclusive, initially published by Electronic Arts in 1992. It could be argued that it’s also an unashamed clone of FTL’s Dungeon Master, but it is at least an exceptional one.
Sin and Punishment is an enthralling gunfire-packed, Japanese madness light show shoot ’em up extravaganza on-rails on the Nintendo 64.
Steve Turner‘s 1985 sequel to Avalon is about as atmospheric and exciting as a fantasy adventure can get on a ZX Spectrum. It really is amazing that this game fits in to only 48K of memory.
Arguably the best instalment in the infamous Konami Contra franchise, Contra III (aka Super Probotector in Europe) is a balls-to-the-wall run-and-gun, side-scrolling shooter than can be played one or simultaneous two-player.
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂
David Braben‘s Virus was originally developed and released as “Zarch“ on the Acorn Archimedes in 1987, then later converted to other home computers under its more well-known title, Virus, in 1988.
Mizar’s Out Of The Shadows is a brilliant, early “prototype” RPG on the humble ZX Spectrum.
The sequel to the classic Impossible Mission by Epyx is arguably just as good as the original, but with updated graphics and puzzles.