The Commodore 64 version of Gauntlet II was developed by Gremlin Graphics and was published by US Gold in Europe, and Mindscape in North America, in 1987.
Tag Archives: Swords and Sorcery
Swords and Serpents, NES/Famicom
Developed by Interplay Productions and published by Acclaim Entertainment in 1990, Swords and Serpents is a first-person, party-based RPG with tile-based movement for up to four players. You can either build a party of four characters yourself, in single-player mode, or up to four different players can control one party member each in multiplayer mode*.
*= An adapter, like the ‘NES Satellite‘, or another four-player expansion peripheral, is required if you’re going to play with that many players (but, let’s face it, very few will, although it’s nice – and fairly unique – to have the option to do that).
Lucienne’s Quest, 3DO
Lucienne’s Quest is a Japanese Role-Playing Game developed by Microcabin for the 3DO. It is, in fact, the only traditional JRPG released for the 3DO and was initially released in Japan in 1995. The game was localised into English and released in North America in 1996 by Panasonic.
Dungeon Master, Apple IIgs
The 1989 Apple IIgs conversion of FTL‘s Dungeon Master was created by the original developers and is therefore a perfect port of this classic Role-Playing Game. The game requires a minimum of 1MB of RAM to run, like the Amiga version, and a processor running at 2.8MHz or above makes it playable at the right speed.
Slayer, 3DO
Based on TSR‘s Advanced Dungeons & Dragons Second Edition ruleset, Slayer is a first-person Role-Playing Game that was developed by Lion Entertainment and released exclusively for the 3DO in 1994. The game was published by SSI in North America; by Mindscape in Europe, and by T&E Soft in Japan (under the title “Lost Dungeon“).
Ultima Underworld: The Stygian Abyss, FM Towns
Origin/Blue Sky Productions‘ classic MS-DOS RPG, Ultima Underworld: The Stygian Abyss, was released for the FM Towns in 1993 by Electronic Arts Victor, Inc.*
*= Electronic Arts Victor was a joint venture between Electronic Arts and the Victor Musical Industries subsidiary of JVC, established in September 1992 in Tokyo. Electronic Arts Victor‘s mission was to translate Electronic Arts‘ library of games to Japanese language and to distribute them in Japan, as well as to create original titles for the Japanese market.
Continue reading Ultima Underworld: The Stygian Abyss, FM Towns
Chaos Strikes Back, FM Towns
Chaos Strikes Back is a continuation of the classic Role-Playing Game, Dungeon Master. It’s a sequel – but not the sequel – to the first game, and was originally released as a stand-alone expansion disk on the Atari ST. On the FM Towns it was published on CD-ROM by Victor Musical Industries in 1990, and there’s a bit of faffing around to do before you can actually start the game*. Thankfully you can at least do this in English as there’s an option to play in that language.
*= Before you can play Chaos Strikes Back you must either create a new party (by entering the prison and choosing from the available portraits), and then save it to a new 720Kb floppy disk; or load a set of characters from a pre-existing FM Towns Dungeon Master save. You then need to enter the CSB portrait editor utility program and then click on ‘Make New Adventure’ to activate and save a new Chaos Strikes Back file to the disk. Only then will you be able to load and start the game…
Dungeon Master, FM Towns
The FM Towns version of the classic Dungeon Master was ported by FTL Games (the game’s original developer) and published by Fujitsu in 1989 (two years after the original Atari ST version, and three years before the DOS version came out). This was a Japan-only release, on CD-ROM, but the game is playable in both English and Japanese, which is great.
Golden Axe: The Duel, Arcade
Golden Axe: The Duel is the third arcade game in the Golden Axe series (after Golden Axe and The Revenge of Death Adder) and is a two-player versus fighting game based on characters from the popular side-scrolling hack and slash games. It was first released into arcades in February 1995.
Golden Axe III, Megadrive/Genesis
The third Golden Axe game was initially only ever released in Japan, exclusively on the Megadrive in 1993. It wasn’t until two years later, in 1995, that it received a localised English language release in North America via the online-only Sega Channel.