Tag Archives: sequel

Bomberman II, NES/Famicom

Released in 1991 in Japan and Europe, and in 1993 in North America, Bomberman II is the sequel to 1985’s Bomberman on the NES/Famicom, and it features improved graphics and a multiplayer mode for competitive games against other players (a first for the series). Bomberman II is more in line with the excellent PC Engine version of Bomberman, than anything radically different, and it does improve parts of the game considerably.

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Croc 2, Game Boy Color

The Game Boy Color port of Croc 2 is a 2D version of the PlayStation sequel that was developed by Natsume and published by THQ in 2001.

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Android 2, Amstrad CPC

Converted to the Amstrad CPC by Chris Wood, from the ZX Spectrum original by Costa Panayi, Android 2 is a responsive and playable port, but doesn’t quite match up to the Spectrum version’s level of presentation.

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Return of the Jedi, ZX Spectrum

Developed by Consult Computer Systems and published by Domark in 1989, the ZX Spectrum port of Atari‘s Return of the Jedi is an okay attempt to bring the fair-to-middling arcade game to Sinclair‘s diminutive home computer.

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The Empire Strikes Back, ZX Spectrum

A port of the arcade sequel to Star Wars, released into arcades in 1985; converted to the Spectrum by Vektor Grafix and published by Domark in 1988.

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Star Wars: Return of the Jedi, Arcade

Based on the 1983 film of the same name, Atari‘s Return of the Jedi was first released into arcades in 1984, and the game uses 2D, rasterized graphics, instead of vector-based graphics, like the Star Wars arcade game does.

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Action Force II, ZX Spectrum

The sequel to the first Action Force, Action Force II is a game that I knew had reviewed well at the time of its original release (in 1988), so I was expecting good things from it. Having never played the game before, I sat down and gave it a go, but was disappointed with what I found…

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Gauntlet: Seven Sorrows, PlayStation 2

Gauntlet: Seven Sorrows is the seventh game in the Gauntlet series, and is a much better attempt to bring the game into the 3D gaming realm than Gauntlet Legends or Gauntlet Dark Legacy, the previous two games in the series. It was developed by Midway Studios San Diego and published by Midway Games for the PlayStation 2 and XBox in 2005. An XBox 360 version was released in 2008.

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Gauntlet Dark Legacy, Arcade

Gauntlet Dark Legacy is the sixth title in the Gauntlet series, and is an expansion of the previous game, Gauntlet Legends. It was developed by Midway Games West and was first released into arcades in 1999.

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OutRunners, Arcade

OutRunners is the 1993 sequel to the classic driving game, Out Run. It is specifically designed for two player head-to-head gameplay, which is why the game renders two screens – side by side – by default. For the purposes of this article, though, I’m showing just a single screen, because it looks better.

With enough machines, OutRunners could accommodate up to eight players racing against each other at the same time. An online version of the game was also released, allowing players to race each other over the internet, which was revolutionary for the time.

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