Tag Archives: robots

The Terminator, Megadrive/Genesis

This 1992 release from Virgin Games is one of a number of video game adaptations of James Cameron‘s famous 1984 sci-fi film, The Terminator.

This particular adaptation was developed by British company Probe Software and is a fairly standard – though fun and playable – run and gun game, flicking through all the major settings of the movie with cut scenes in-between.

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Snatcher, Sega CD

Snatcher is a cyberpunk graphic adventure game created by Hideo Koijima (and his team) and released by Konami for the Sega CD in 1988. It is held in high regard by those who’ve played it.

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Liberation: Captive 2, Amiga CD32

Tony Crowther‘s 1993 sequel to the classic Captive, Liberation: Captive 2 is a first-person action/RPG where you control a team of robots trying to rescue prisoners by looking for clues to their whereabouts, and by following leads to their location.

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Serious Sam’s Bogus Detour, PC

Serious Sam’s Bogus Detour is exactly what the title of this game implies… a curveball in the Serious Sam series.

Developed by Swedish team Crackshell – in association with original Serious Sam developer, Croteam – and published in 2017 by Devolver Digital, this is an overhead shooter with pixel-based, retro-style graphics. And it is bloody brilliant! Better even than the Serious Sam games it is based upon.

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Perfect Dark, Nintendo 64

The spiritual successor to Goldeneye, Perfect Dark is a brilliant, 3D, first-person shooter developed by Rare and published by Nintendo in 2000.

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Captive, Amiga

Captive is a classic Tony Crowther game, published by Mindscape in 1990. It is a futuristic, first-person RPG/action game in the style of Dungeon Master.

At first I didn’t really much like the game – I thought the graphics were dated and garish and the controls finicky – BUT… after a bit more reading/research I managed to get a foothold in the game and I really started to enjoy it.

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Sparkster, Super Nintendo

Konami‘s Sparkster is a side-scrolling platform action game released for the Super Nintendo in 1994.

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Alien Highway, ZX Spectrum

The direct sequel to Highway Encounter, Alien Highway is an isometric, third-person shoot ’em up with you taking control of a robot trying to push a bomb up a road, in order to destroy an invading alien base.

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Highway Encounter, ZX Spectrum

Highway Encounter is another classic ZX Spectrum game created by the talented and prolific Costa Panayi of Vortex Software. It was first published in 1985.

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