Blue Byte‘s 1996 PC release, Albion, is a classic science fiction role-playing game.
Tag Archives: robots
Zone of the Enders, PlayStation 2
Zone of the Enders is a 3D combat game based on the concept of ‘Mecha’ (big, Japanese robots). It was published by Konami for the PlayStation 2 in 2001.
Koronis Rift, Atari 8-bit
A number of classic Lucasfilm Games‘ titles originated on Atari 8-bit home computers and Koronis Rift is one of them, first released in 1985.
You play a scavenger hunting for lootable scrap on the surface of hostile alien planets.
Crusader: No Regret, PC
The 1996 sequel to Crusader: No Remorse, Crusader: No Regret is more of the same, but with more new weapons, more new enemies, more new moves – more of everything, really.
Crusader: No Remorse, PC
Crusader: No Remorse was first released by Origin Systems in 1995.
It’s a violent, isometric shooter with a futuristic setting. In it you play a kind of ‘super soldier’ called a Silencer (how poetic…) who changes sides when his superiors try to have him killed after a botched mission.
Shadow Warrior 2, PC
A modern remake of the classic 3D Realms shooter is a great idea – the original adventures of Lo Wang (the lead character in the Shadow Warrior games, and the character you play in this) were a lot of fun.
Highway Encounter, Atari ST
This 1990 Atari ST conversion of the ZX Spectrum classic Highway Encounter I don’t think was ever commercially released, even though it was co-created by Costa Panayi, the guy who made the original.
Costa created some wonderful games for the Spectrum, and Highway Encounter was one of them. And it has been brilliantly converted to the ST (by Mark Haigh-Hutchinson, with graphics by Costa). This is no farmed-out-to-a-third-party hack job. This is the real thing.
Team Fortress 2, PC
I remember Team Fortress 2 launching back in 2007. The wait had been immense… I forget how many years we waited; around seven or eight years after it was first announced, until finally getting to play it.
To me, the game was a bit of a let down. It was all a bit too cartoony for my liking. Nonetheless I have played and enjoyed Team Fortress 2 on occasion over the years, and took some grabs along the way.
These grabs do say what year they were taken, and do show Team Fortress 2 as it evolved over the space of a decade.
Rise of the Robots, PC
Mirage‘s infamous 1994 beat ’em up, Rise of the Robots, was hyped massively before, during and after its initial release, but never managed to break free from criticism that it was nothing more than a steaming pile of donkey muck.
Robotron: 2084, Arcade
Williams Electronics‘ savage and heart-pounding single-screen shoot ’em up, Robotron: 2084 (1982), used twin joysticks to give the player 360 degree firing action, while at the same time allowing full 360 degree movement.