Tag Archives: puzzles

Ultima: Warriors of Destiny, NES/Famicom

Ultima: Warriors of Destiny on the NES/Famicom was developed by FCI and first published by Pony Canyon in 1992. It is the fifth entry in the Ultima series and this console port is a simplification of the original game.

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Ultima V: Warriors of Destiny, Amiga

The Amiga version of Ultima V: Warriors of Destiny was converted by Keith Jackson of DMA Systems Ltd. and was first published by Origin Systems in 1990.

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Ultima V: Warriors of Destiny, Commodore 64

Ultima V: Warriors of Destiny was originally released by Origin Systems in 1988 for the Commodore 128, with a Commodore 64 version following in 1989. The game was remastered in 2020 by Drunella, to provide CRT (cartridge) and d81 versions for fastloading, although the graphics remain the same as the original (there are no enhanced graphics, like in the remaster of Ultima IV). The music from the C128 version of Ultima V has been included in the remaster, though.

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Ultima V: Warriors of Destiny, Atari ST

The Atari ST version of Ultima V: Warriors of Destiny was programmed by Binary Vision and first published by Origin Systems in 1989.

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Ultima V: Warriors of Destiny, PC

The PC MS-DOS version of Ultima V: Warriors of Destiny was first published by Origin Systems in 1988 and it is arguably the best version of this classic RPG available for any system.

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Ultima V: Warriors of Destiny, Apple II

Ultima V: Warriors of Destiny was first released in 1988 for the Apple II through Origin Systems. It was the last Ultima game to be developed for the Apple II and it comes on eight floppy disks. It is the second game in the “Age of Enlightenment” trilogy and is similar in style to the previous game, with character creation done by answering a series of virtue-based questions. You can also import a character from Ultima IV if you have one, which is an interesting new feature in the series.

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Castle Master II: The Crypt, ZX Spectrum

Castle Master II: The Crypt was the final Freescape game to be released for the Spectrum (or any system it found its way on to), and was only made available as a double pack with the original Castle Master, not long after the first Castle Master‘s release in 1990. It was again developed by Incentive Software/Major Developments and published by Domark.

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Castle Master, ZX Spectrum

I’ve written about a variety of Castle Master versions on this website (Amiga, PC, Amstrad CPC, and even Commodore 16/Plus4), but I haven’t yet covered the original ZX Spectrum version, which was developed by Major Developments (an internal team at Incentive Software) and published by Domark in 1990.

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Silent Hill: Homecoming, PC

Silent Hill: Homecoming was developed by American company Double Helix Games and published by Konami in 2008. It was released for PlayStation 3, XBox 360 and Windows and is the sixth instalment in the Silent Hill series.

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Silent Hill: Origins, PlayStation 2

Silent Hill: Origins – the fifth part of the Silent Hill series – was developed by British company Climax Action (with the help of some outsourcing), and not Konami, so was the first Silent Hill game not developed in Japan. It was initially released for the PlayStation Portable in 2007 and this PlayStation 2 port followed later, in 2008.

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