Tag Archives: mouse

Xanadu Next, PC

Xanadu Next was developed by Falcom and published for Windows PCs in Japan in 2005. It is a continuation of the Dragon Slayer series and a spin-off from Xanadu: Dragon Slayer II. The game remained untranslated into English until a worldwide release by XSEED Games in 2016. And I have to say: it’s a wonderful game, and is arguably the pinnacle of the long-running franchise.

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Dungeon Master, Apple IIgs

The 1989 Apple IIgs conversion of FTL‘s Dungeon Master was created by the original developers and is therefore a perfect port of this classic Role-Playing Game. The game requires a minimum of 1MB of RAM to run, like the Amiga version, and a processor running at 2.8MHz or above makes it playable at the right speed.

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Vradark’s Revenge, ZX Spectrum Next

The sequel to Vradark’s Sphere on the ZX Spectrum, Vradark’s Revenge is another fantasy-based Roguelike from the same development team, SaNchez, only this time it has been created specifically for the ZX Spectrum Next, which is an enhanced, modern ZX Spectrum remake/variant that first came out in 2017.

Vradark’s Revenge was initially released in 2022 and an emulated version, that runs in Windows, was later released on Steam in 2023 through publisher “Drunk Fly Oy” (which is a bizarre company name if ever there was one).

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Cannon Fodder, Amiga CD32

The Amiga CD32 port of Cannon Fodder was developed by Arch Rivals and published by Virgin Interactive in 1994. Of course the game does have mouse support (as if it wouldn’t…), and it plays extremely well. In fact: some may argue that this is the best version of Cannon Fodder ever released.

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Cannon Fodder, Megadrive/Genesis

The Megadrive/Genesis version of Sensible Software‘s classic Cannon Fodder is not the one I think of when I think “Cannon Fodder“, but it’s actually a really good port. The game was converted by PanelComp, who also made the excellent SNES version, and it too supports mouse play. Which is important, because without using a mouse it’s impossible to attain the right kind of intensity needed to play Cannon Fodder properly. IMHO.

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Cannon Fodder, Super Nintendo

The Super Nintendo version of Cannon Fodder was coded by Andy Onions, John Rocke and Steve Caslin, with graphics conversion by Doug Townsley and sound and music adaptation by Allister Brimble. The SNES port was published by Virgin Interactive Entertainment in 1994 and you’ll be pleased to know that it does indeed support the use of the SNES mouse, which makes all the difference.

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Cannon Fodder, 3DO

Sensible Software‘s classic point-and-click shooter, Cannon Fodder, was ported by Krisalis Software and released for 3DO systems in 1994 by Virgin Interactive. And it is a playable and accurate port of the original, but unfortunately there doesn’t seem to be any mouse support – you can only play the game using a gamepad. Which is a little disappointing because Cannon Fodder was designed to be played with a mouse. Thankfully it still works okay with a gamepad*.

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Cannon Fodder, PC

The MS-DOS version of Cannon Fodder was ported by Audio Visual Magic Ltd., and was not the first version of Cannon Fodder released (as some seem to think – I’m looking at you, Moby Games). No – the original version of Cannon Fodder was the Amiga version, which was developed by Sensible Software themselves.

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Indiana Jones and the Fate of Atlantis, FM Towns

LucasArts‘ classic point-and-click adventure, Indiana Jones and the Fate of Atlantis, was released for the FM Towns by Victor Musical Industries in 1993, and although it was a Japan-only release it does include the English language version, which makes it perfectly playable to Westerners.

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Syndicate, FM Towns

Although the FM Towns port of Bullfrog‘s classic Syndicate is in Japanese, it’s still a great game to play if you know what you’re doing. Of course this is not the right version of Syndicate to play if it’s your first time (unless you can read Japanese), but it is a sharp port with crisp high resolution graphics and responsive controls.

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