The 1986 Commodore 64 version of Cobra – based on the Sylvester Stallone film of the same name – is infamous for its sheer awfulness. It is based on the more successful ZX Spectrum game, designed and programmed by the late Jonathan Smith, but has lost a great deal in translation to the C64.
Tag Archives: cute
Atari Karts, Atari Jaguar
Atari Karts is a blatantly obvious attempt to copy the classic Super Nintendo game, Super Mario Kart, on the Atari Jaguar, and frankly it falls way short of Nintendo‘s brilliant racing game.
Cannon Fodder, Atari Jaguar
Sensible Software‘s classic ‘titchy man’ overhead scrolling shooter, Cannon Fodder, is well-represented on the Jaguar, having been ported by a company called The Dome Software Developments, who did a worthy job with the conversion.
Super BurgerTime, Arcade
Super BurgerTime is the obscure 1990 sequel to Data East‘s classic 1982 arcade hit, BurgerTime. The game didn’t get wide distribution at the time of its original release, which is why it’s not that well known.
Peter Pepper’s Ice Cream Factory, Arcade
This obscure 1984 arcade game is a spin-off from Data East‘s classic 1982 hit, BurgerTime, in that it features Peter Pepper, the burger-dropping chef from that game. In Peter Pepper’s Ice Cream Factory, though, he is again navigating various screens of platforms and ladders, except this time he is trying to push scoops of ice cream into cones, as well as trying to take out chasing enemies by pushing or throwing ice cream at them.
Beef Drop, Atari 8-Bit
Beef Drop is a homebrew BurgerTime clone programmed by the late Ken Siders and released through AtariAge in 2005. As far as home ports of Data East‘s classic arcade game go, it’s arguably one of the most authentic.
Burger Time ’97, Commodore 64
Burger Time ’97 is another unofficial Commodore 64 clone of Data East‘s classic arcade game, BurgerTime, and it is arguably better than most other rip-offs of the famous burger-dropping platform game – at least on 8-bit home computers. It was programmed by Ruben Spaans, with graphics by Roy Widding, and was first published by Loadstar in 1997.
Bear Bovver, ZX Spectrum
Bear Bovver was created by well-known coder Jon Ritman, with music by Guy Stevens, and was published for the ZX Spectrum by Artic Computing in 1983. It’s basically a BurgerTime clone, except you’re dropping batteries down a series of platforms, onto a car at the bottom of the screen, instead of burger buns and patties onto plates.
Mr. Wimpy, Commodore 64
The Commodore 64 version of Ocean Software‘s Mr. Wimpy was programmed by David Selwood and was first published in 1984. And unfortunately this simple BurgerTime rip-off has a similar problem to the terrible BBC Micro version, although this time it’s an issue getting on to ladders – not off of them (which is a big problem in the BBC version). In the C64 version you’ll lose lives unnecessarily, because the fast-moving enemies will often get you while you’re struggling to line yourself up to climb a ladder. Which can be hugely frustrating. It’s not quite as bad as the BBC version, but it’s still a tangible problem with the controls.
Mr. Wimpy, BBC Micro
The BBC Micro conversion of Ocean Software‘s infamous BurgerTime rip-off, Mr. Wimpy, was coded by Richard Kay and first released in 1984. And – without any hesitation – I can say that it is absolutely terrible.