This homebrew version of Donkey Kong was created by “Oxyron” for the Commodore 64 and was released at the “X2016 C64 Party” in The Netherlands in 2016, and it’s really rather excellent. Arguably even better than the officially-licensed C64 conversion by Ocean that was released in 1986.
Tag Archives: cute
Donkey Kong, Commodore 64
The 1986 Commodore 64 port of Nintendo‘s famous Donkey Kong was developed by Arcana Software Design and published by Ocean Software. And it is a decent port of the arcade game.
Arcana also made the superb Amstrad CPC Donkey Kong port for Ocean, so it’s no surprise that this one is good too.
High School Graffiti Mikie, Arcade
High School Graffiti Mikie is a revised version of Konami‘s classroom chase game, Mikie, with gameplay that’s been toned down to make it less violent.
Shinnyū Shain Tōru-kun, Arcade
Here’s a set of screenshots from the altered Japanese version of Konami‘s classic 1984 arcade game, Mikie. Known as “Shinnyū Shain Tōru-kun” (“Freshman Employee Toru“) in Japan.
Mikie, Arcade
Konami‘s classic 1984 arcade game, Mikie, is a strange one. You play a schoolkid who must collect hearts across a series of five different stages and to ultimately deliver them to his girlfriend, Mandy, who is waiting for him outside school.
Kirby’s Dream Course, Super Nintendo
The first Kirby game released for the Super Nintendo, Kirby’s Dream Course is a miniature golf game that was developed by HAL Laboratory and Nintendo EAD, and first published by Nintendo in 1994. The game began development as a standalone title called “Special Tee Shot“, with its own original characters and art assets, but was later turned into a Kirby game after the success of the Kirby series on the Game Boy.
Kirby’s Pinball Land, Game Boy
Kirby’s Pinball Land was developed by HAL Laboratory and published by Nintendo for the original black and white Game Boy in 1993, and is – as the title implies – a digital pinball game starring Kirby, the ball-like protagonist of the Kirby series of video games.
Fantasy Zone II: The Tears of Opa-Opa, Sega Master System
Fantasy Zone II: The Tears of Opa-Opa is the sequel to the classic 1986 Sega arcade game, Fantasy Zone. Rather unusually, it came out first on the Master System, before later being released as an arcade game. Usually the opposite occurs, but in this case the Master System version was released in 1987 and the arcade version came out in 1988.
Continue reading Fantasy Zone II: The Tears of Opa-Opa, Sega Master System
Pu-Li-Ru-La, Arcade
I don’t really know if Taito‘s 1991 arcade game, Pu-Li-Ru-La, is obscure, or if it’s a ‘cult game’, or if it’s based on an existing anime or not, because I’d never even heard of it until recently. It’s a cartoony, one or simultaneous two-player beat ’em up featuring a boy and a girl who are given magical sticks to fight enemies in order to restore the flow of time in a place called “Radishland“…
Kiki Kaikai, Arcade
Kiki Kaikai (the literal translation being “Strange and Mysterious World“) is a shoot ’em up developed and distributed into Japanese arcades by Taito in 1986. Set in Feudal Japan, the player assumes the role of a Shinto shrine maiden, called Sayo-chan, who must use her ‘O-Fuda’ scrolls and ‘Gohei’ wand to defeat renegade spirits and monsters from Japanese mythology. Sayo’s ultimate aim is to free The Gods of Fortune who have been imprisoned by evil spirits.