Released into video game arcades in 1987, Irem‘s side-scrolling shoot ’em up, R-Type, is considered by many to be the best of its type (pun intended).
Tag Archives: Boss Battles
Bedlam, ZX Spectrum
Another classic ZX Spectrum game from Beam Software, Bedlam is a straightforward vertical-scroller, but done in an incredibly finessed manner.
The Legend of Zelda, NES
1986 saw the release of the original The Legend of Zelda on the NES, although it wasn’t on cartridge – it was on floppy disk. Specifically: for the Nintendo Famicom Disk System (FDS).
A cartridge version, with battery backup-up saves, was released in North America in 1987.
Shadow Warrior, PC
The original Shadow Warrior was released for PC MS-DOS by GT Interactive in 1997.
Shadow Warrior is a fast, high fun factor, oriental comedy First-Person Shooter. It was created by 3D Realms and used the Duke Nukem ‘Build’ Engine to display the world.
Brave Fencer Musashi, PlayStation
Square‘s 1998 PlayStation release, Brave Fencer Musashi, is an entertaining single-player action/RPG, with real-time sword combat and a 3D environment and characters.
Ninja Golf, Atari 7800
A notch above “Monkey Tennis” in terms of great ideas, Ninja Golf was dreamt-up and released for the Atari 7800, way back in 1990.
The Firemen, Super Nintendo
The Firemen is an original overhead action game with you controlling a small team of intrepid fire fighters while out on duty.
Strider II, Megadrive/Genesis
Strider II is a console-only sequel to the great Capcom arcade game of 1989. It was developed by British company Tiertex and published by U.S. Gold in 1990. A Sega Megadrive version followed later in 1992.
Smash TV, Super Nintendo
I was thinking to myself: “What’s the best out-and-out blaster on the Super Nintendo?” and a couple of names came to mind. Axelay I’ve already featured on here. Smash TV, I’ve featured the arcade parent, but not the 1991 SNES version.
Pocky & Rocky, Super Nintendo
I’m reluctant to the use the North American name for this game – otherwise known as Kiki Kaikai in its native Japan – because it’s so damn rubbish. Marketing men making up the game names again…