Tag Archives: action

Pepsiman, PlayStation

Now here’s a game that’ll make you laugh out loud… Pepsiman by Japanese developer Kindle Imagine Develop (aka KID). It was only ever released in Japan, although the game is entirely in English and features full motion video segments in English too.

Pepsiman was the Japanese Pepsi mascot who appeared in TV commercials for the famous soft drink manufacturer in the mid-to-late 1990s. He apparently became quite popular in Japan so naturally someone decided to make a video game based on him, and the resulting game is pretty funny. Pepsiman (the game) was apparently made on a low budget and sold for a low price when it came out, although I can’t find a reference to how much it sold for. If it was for the Japanese equivalent of less than ten pounds, then it was an okay purchase!

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Ganbare Goemon: Uchū Kaizoku Akogingu, PlayStation

Yippee! A Goemon game on the PlayStation! This one called Ganbare Goemon: Uchuu Kaizoku Akogingu (in English: “Ganbare Goemon: Space Pirate Akogingu“), and it’s apparently a direct sequel to Ganbare Goemon 3 although Sasuke and Yae are not playable characters in this game. This was the first Goemon game on the PlayStation and it was first published by Konami in 1996.

Thankfully this game was given an English fan translation in 2020 by Adventurous Translations, which makes it playable to non Japanese speakers. According to the readme file on the translation patch the game was not much fun to translate (mostly for technical reasons), and isn’t seen as being a very good game by the person who translated it. That said: I got the translation patch to work fine and am overjoyed that I can now play it in English, so a big thank you to Adventurous Translations for their efforts (they are much appreciated).

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Rapid Reload, PlayStation

Called Gunner’s Heaven in its native Japan, Rapid Reload is a run-and-gun scrolling shooter with amazing 2D graphics, massive amounts of destruction, and lots of tough boss battles. It was developed by Media.Vision and published by Sony.

Rapid Reload was first released for the PlayStation in 1995 and made an immediate impression with gamers, predominantly because of the action-packed gameplay and the sheer amount of on-screen carnage. Outside of arcades, little had been seen on this scale before – at least in terms of the amount of stuff going on on-screen. You only have to play the first level to know what you’ve got in store when you play Rapid Reload.

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Nosferatu the Vampyre, Amstrad CPC

This Amstrad CPC conversion of the classic ZX Spectrum game definitely benefits from having better use of colour than the original. It also runs a little faster than the Speccy version, which makes it slightly more playable.

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The Goonies, Commodore 64

Released the same year as Richard Donner‘s classic adventure comedy film of the same name, The Goonies by Datasoft is a multi-screen action adventure game for one or two players.

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Nightbreed, ZX Spectrum

Nightbreed is a relatively obscure movie license from Ocean Software, based on the Clive Barker film of the same name (which was based on his 1988 book, Cabal). It was designed and programmed by Chris Kerry and Mark Rogers.

Chris Kerry you might remember from Jack and the Beanstalk and Monty Is Innocent infamy; Mark Rogers had programmed a number of games by this point, including Avenger and Run the Gauntlet.

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Metal Gear 2: Solid Snake, MSX

Metal Gear 2: Solid Snake is a direct sequel to the original Metal Gear and was first released for the MSX2 by Konami in 1990. It was again written and designed by Hideo Koijima and is much better than the half-baked pseudo sequel, Snake’s Revenge, by Ultra Games on the NES.

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Snake’s Revenge, NES

Snake’s Revenge is a sequel to Metal Gear that was developed specifically for the North American and European NES markets by Konami and Ultra Games. It first came out in North America in 1990, and in Europe in 1992. Why there was a two-year gap between those releases is anyone’s guess.

Hideo Koijima wasn’t involved in the making of Snake’s Revenge and it is considered ‘non-canonical’, but he did make Metal Gear 2: Solid Snake for the MSX in response to it. I’m guessing that he wasn’t particularly enamoured with the idea of another team working on his signature series, but ultimately he (rather diplomatically) says that Snake’s Revenge is “not a bad game“.

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Metal Gear, NES

This reworked Nintendo Entertainment System port of the MSX version of Metal Gear first came out in 1987 (1988 in North America), just three months after the original. While it’s considered (rightly) to be inferior to the original MSX version it was a major hit and went on to sell over a million units in the United States alone.

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Metal Gear, MSX

The very first Metal Gear was originally released in 1987 by Konami for the MSX2. It was Hideo Koijima‘s first fully-developed game and went on to spawn a successful series across many platforms. The hero, Solid Snake, has since gone on to become a video game icon.

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