Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Paperboy, Commodore 16/Plus4

Joerg Dierks (of Kingsoft in Germany) wrote the C16/Plus4 version of Paperboy, which was published by Elite Systems, mostly on cassette throughout Europe in 1986.

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Citadel, Commodore 64

Martin Walker‘s classic scrolling shooter, Citadel, was released exclusively for the Commodore 64 by Electric Dreams in 1989. The premise of Citadel is quite interesting – as is the gameplay.

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Autoduel, PC

Based on a Steve Jackson board game called Car Wars, Autoduel is an early attempt by Origin Systems to create a Mad Max-type post apocalyptic, car-based RPG that borrows elements from Origin‘s own Ultima series, as well as from other games such as FTL‘s SunDog. It was first released in 1985.

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The Sentinel, PC

Geoff Crammond‘s classic weird puzzle game, The Sentinel (also known as The Sentry in North America), was released by Firebird Software for PC MS-DOS in 1989.

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Sinbad and the Throne of the Falcon, PC

The MS-DOS version of Cinemaware‘s Sinbad and the Throne of the Falcon was released in 1989 and it is not a bad game although the fighting sections – it has to be said – are a bit pathetic.

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Flashback, PC

Also known as “The Quest for Identity“, Flashback is a classic platform action game from Delphine Software International, set some time in the future, where you’re trying to piece together your memory after a recent trauma. The MS-DOS version was first published by US Gold in 1993.

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