The first game in the Sir Arthur Pendragon series, The Staff of Karnath was released on the Commodore 64 in 1984 to some acclaim. Mostly because it was an Ultimate game, and in the eyes of many people (myself included), Ultimate could do no wrong.
The third and final Castlevania game on the Game Boy Advance, Aria of Sorrow was first published by Konami in 2003.
Development was again led by Producer Koji Igarashi (who had previously worked on Symphony of the Night), and the end result is another brilliant and varied mix of platforming and RPG, with challenging enemies and boss battles.
Thanatos is an unusual side-scrolling action game designed by Mike Richardson and programmed by Rod Barrington for Durell Software in 1986.
The game is unusual because you play as a dragon… Yes, that’s right: a dragon! And not any old dragon, but as “Thanatos the Destroyer” – a fire-breathing behemoth with a heart.
Palace Software‘s 1985 release Cauldron is one of those games that looks great, but is so difficult that it is not much fun to play overall.
Developed by Sega and released for the Megadrive/Genesis in 1990, Castle of Illusion Starring Mickey Mouse is a masterpiece platform game that has stood the test of time extremely well.
The second game in the infamous Cotton series, developed by Success and released into arcades first, then converted to the Sega Saturn in 1997.
Sega‘s 1991 arcade release, Cotton: Fantastic Night Dreams, is a strange-but-cute side-scrolling shoot ’em up featuring a young witch on a broomstick, called Cotton.
The Legend of Zelda: A Link To The Past on the Super Nintendo was a watershed moment in gaming history back in 1991.