Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Gauntlet: The Third Encounter, Atari Lynx

While Gauntlet: The Third Encounter is an admirable effort on the Atari Lynx, it has to be said that it really isn’t Gauntlet. Not the Gauntlet that we know and love anyway…

Which isn’t a surprise when you take into account the fact that this game didn’t start out as Gauntlet – it was called “Time Quests and Treasure Chests” and was developed by Epyx, and was later turned into a Gauntlet game by Atari for “brand recognition purposes”.

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Crystal Mines II, Atari Lynx

I would say that Crystal Mines II – an original puzzle game released exclusively for the Atari Lynx in 1992 – is arguably one of the best games on the system.

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Dracula the Undead, Atari Lynx

Loosely based on the famous Bram Stoker novel, Dracula the Undead sees you taking the role of Jonathan Harker as he tries to escape from Dracula‘s castle and collect evidence to prove the vampire’s identity.

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Toki, Atari Lynx

Toki on the Atari Lynx is a conversion of the 1989 arcade game of the same name. It features an agile ape, jumping through levels of a platform game, and is extremely challenging – just like the original.

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California Games, Atari Lynx

Epyx‘s classic C64 game, California Games, was converted (by Epyx themselves) to the Atari Lynx and released in 1989.

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The Eternal Castle, PC

The Eternal Castle is a stunning platform/action indie game from Leonard Menchiari, Daniele Vicinanzo, and Giulio Perrone, and published by Playsaurus in 2019.

It is a tribute to games such as Another World, Flashback, Limbo, and INSIDE, and features a lone character, running from left to right, moving from puzzle to puzzle, trying to survive in a weird, dark world full of technology, destruction, mystery and death.

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Shin Megami Tensei: Devil Survivor, Nintendo DS

This 2009 ‘spin-off’ in the Megami Tensei series is a turn-based tactical combat game, with the usual demons, magic, exploration and battles – presented in a mix of comic-like panels (for the conversation sections) and isometric landscapes (for the combat sections).

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Pokémon Pearl, Nintendo DS

While I wouldn’t call myself a Pokémon fanatic, I do really enjoy the games because they are so well made, and because I love level-grinders. Pokémon Pearl (and its companion, Diamond) is considered by many as one of the best games in the series, and people still love to play it now.

Compared to previous generations, Pokémon Pearl has lots of new features, and compared to later generations: the series hasn’t yet started to collapse under its own weight.

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Dragon Quest IX, Nintendo DS

The follow-up to the classic PS2 game Dragon Quest VIII is another fine level-grinder, with cheerful, colourful graphics and mesmerising gameplay. Dragon Quest IX: Sentinels of the Starry Skies was developed by Level-5 and published by Square Enix on the Nintendo DS in 2009.

Getting straight down to it: Dragon Quest IX (nine) is similar to the previous game in the series, but with a few fundamental changes…

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Booty, Commodore 16/Plus4

A 1986 conversion of a hit ZX Spectrum budget game, the Commodore 16 conversion of John F. Cain‘s Booty is about as bad as a video game can get.

The game constantly dumps unfairness on you, and is about as entertaining as being crawled on by a Brazilian Wandering Spider.

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