BB4CPC (meaning: “Bubble Bobble for the CPC“) is a superb modern “homebrew” remake of Bubble Bobble in 48K for the Amstrad CPC by CNGSoft. It was coded by Cesar Nicolas Gonzales and released as freeware in 2014.
Bubble Bobble also featuring Rainbow Islands was coded by British developer Probe Entertainment and published by Acclaim in 1996. It was also released for the PlayStation, PC MS-DOS and Windows, but I’m just covering the Sega Saturn version here because they’re mostly identical.
Also known as Bubble Bobble DS in Japan, Bubble Bobble Revolution features a remake of Bubble Bobble as well as a separate conversion of the classic Bubble Bobble arcade game, and it is really good.
Bubble Bobble: Old & New was released for the Game Boy Advance in 2003. It was developed by Taito and published by Empire Interactive. It features a conversion of the arcade original, plus a re-made version with new graphics, sound, and features.
The Sega Master System conversion of Bubble Bobble was converted by Taito themselves and published by Sega in 1988 in Japan and 1991 in Europe. Not only is it one of the best of the early console conversions, but it also differs from most of the other conversions in a significant way.
The original Japanese title for the game was “Final Bubble Bobble“.
Is the Game Boy Color conversion of Bubble Bobble better than the awful Game Boy version? In a word: no. It isn’t. It’s arguably worse…
The PC MS-DOS port is actually one of the better Bubble Bobble conversions, with graphics that don’t flicker and are more or less the authentic experience. The play area is slightly wider than the arcade original, but it doesn’t affect gameplay, which is excellent overall.