The portable version of Tekken 5: Dark Resurrection was published for the PSP in 2006. It’s a conversion of the 2005 arcade game from Namco, converted by Japanese studio Eighting.
I only discovered this marvellous game recently, on the back of posting screenshots of its predecessor on here. But I’m extremely glad I did, because Kururin Squash! is a fantastic update of the same game mechanics that made Kuru Kuru Kururin so compelling to play: guiding a spinning stick around a series of mad, twisting mazes.
And in this game the stick can even fight back with punches… Which is great!
There’s a story mode, time trials, and two different split-screen multiplayer modes for up to four players. Well, from what I can ascertain. I can’t read Japanese. And this game was only ever released in Japan.
Don’t let that put you off though: it’s easy enough to get into.
Kururin Squash! is cute, colourful, a great party game, and a great antidote to all those interminable first-person shooters. I’d definitely put it in my top fifty GameCube games of all time. Maybe top twenty.
Kururin Squash! was developed by Eighting and published by Nintendo in 2004.
Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.
Gameplay in Kururin Paradise is identical to its predecessor – the spinning stick moving through a twisty maze, only this time there is much more detail. More game modes, more mini games, and – in my opinion – more fun! I love this game!!!
At first Kururin Paradise seems difficult, but when you get yourself into full ‘Kururin’ mode it is amazing how many smart moves you can pull off. Playing the Kururin series of games is part instinct, part luck. Well, not luck… Just good timing and judgement.
The final two of the Kururin games – this, and the later GameCube game – Kururin Squash! – were Japan-only releases, which is a pity because they are SO GOOD that the entire world deserves to play them.
That said: if you’re looking for playable obscure classics, all three of the Kururin games are up there with the best.
Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.
The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.
Being Japanese, it has a cute – and bizarre – cast of characters, and is packed full of nice ideas and touches.
In fact, Kuru Kuru Kururin is so well-regarded that it has been recently re-released for the Wii U by Nintendo. It also spawned two sequels.
Definitely one to track down and play if you’ve never encountered it. It’ll do your nut in and no doubt make you smile at the same time. Like it does me… The Japanese really know how to turn quirky ideas into successful games!