Category Archives: Big Red Software

The Dizzy adventure series

The Dizzy adventures are well-known and much-loved on the ZX Spectrum. Created by The Oliver Twins, they feature an anthropomorphic egg called Dizzy who somersaults when he jumps and solves item-based puzzles, often in an attempt to rescue his friends, the “yolkfolk“.

Continue reading The Dizzy adventure series

Dizzy: Prince of the Yolkfolk, ZX Spectrum

Dizzy: Prince of the Yolkfolk is the sixth Dizzy platform adventure game. It was designed and coded by Big Red Software and published by Codemasters in December 1991.

Continue reading Dizzy: Prince of the Yolkfolk, ZX Spectrum

Spellbound Dizzy, ZX Spectrum

Also known as Dizzy V (five), Spellbound Dizzy was once again designed and coded by Big Red Software and was first published by Codemasters in 1991.

Spellbound Dizzy was the biggest Dizzy game yet, with 108 screens to explore, and it had a slightly different graphical style to previous games. Message windows were made to look transparent, with background graphics shown as dark blue on top of which text was overlaid, which is a neat little detail that works well. Dizzy himself looked the same though.

Continue reading Spellbound Dizzy, ZX Spectrum

Dizzy 3 and a Half, ZX Spectrum

Dizzy 3 and a Half was released for free on a Crash magazine cover tape (issue 84, January 1991) and basically serves as an introduction to (and a sales device for) Magicland Dizzy, the fourth Dizzy adventure.

Continue reading Dizzy 3 and a Half, ZX Spectrum

Magicland Dizzy, ZX Spectrum

Magicland Dizzy is the fourth Dizzy adventure game and the first game in the series not designed and coded by The Oliver Twins. Instead it was designed by Neal Vincent and coded by Big Red Software, with The Oliver Twins retaining creative oversight.

Continue reading Magicland Dizzy, ZX Spectrum