Tag Archives: shooting

Matrix: Gridrunner 2, Commodore 64

The sequel to Gridrunner, Matrix: Gridrunner 2, is a more refined, varied and engaging incarnation of Gridrunner than was seen previously. It was written by Jeff Minter and first published by Llamasoft in 1983.

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Laser Zone, ZX Spectrum

The Spectrum version of Llamasoft‘s Lazer Zone was programmed by Chris Clark for Salamander Software and first published by Quicksilva in 1983. It’s a fairly decent shoot ’em up, with a tricky dual gun mechanic to get your head around.

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Gridrunner, Commodore 64

Gridrunner came out on the Commodore 64 in 1983, making it a fairly early shooter for the system. Gameplay is basically the same as the VIC-20 original, but with slightly better graphics and a few more clock cycles to play with.

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Matrix: Gridrunner 2, VIC-20

Matrix: Gridrunner 2 was confusingly re-titled as “Attack of the Mutant Camels” on the VIC-20 in North America. The suits in charge of this re-naming fiasco insisted that the title from one of Llamasoft‘s older games be used, instead of “Matrix“.

Well: f*ck them, I’m calling it “Matrix: Gridrunner 2” in light of a lack of some common sense here…

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Attack of the Mutant Camels, Atari 8-bit

The Atari 8-bit version of Attack of the Mutant Camels came out simultaneously with the Commodore 64 version, in 1983, and is pretty much the same game, but with a few graphical tweaks.

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