The sequel to Zeppelin Games‘ 1992 budget hit, Arnie, Arnie 2 is more of the same isometric scrolling shoot ’em up action – starring everyone’s not-so-favourite, non-licensed Arnold Schwarzenegger parody.
Tag Archives: shoot em up
Arnie, Commodore 64
Written by Chris Butler and published by Zeppelin Games in 1992, Arnie is an isometric scrolling shoot ’em up featuring a one-man army (unsurprisingly called Arnie), on a mission to infiltrate an enemy base and assassinate a General.
Nonterraqueous, ZX Spectrum
A game with a strange name – actually the name of the planet you’re on: Nonterraqueous.
You control a robot ‘seeker drone’ on a mission to destroy the master computer that is threatening destruction of the entire planet.
Spheres of Chaos, Archimedes
Spheres of Chaos is a colourful and superbly-playable Asteroids tribute originally written for the Acorn Archimedes by Iain McLeod and Matt Black and self-published in 1993.
Cataclysm, Archimedes
Cataclysm is an obscure action puzzle game on the Archimedes that involves channelling water from plugged-up vats in the top of a vertically-scrolling level, into a drain at the very bottom. Which you do by controlling a jet-pack-wearing guy who can manipulate objects to make the water take a certain route through the scenery.
Apocalypse, Archimedes
Apocalypse is a fast-paced, overrated 3D shoot ’em up that was written by Gordon J. Key (the same guy who wrote E-Type) and published by The Fourth Dimension for the Acorn Archimedes in 1990.
Jet Pac, BBC Micro
The BBC Micro conversion of Ultimate‘s classic Jet Pac looks pretty chunky, graphics-wise, but plays well enough.
The ZX Spectrum version was smash hit when it was first released in 1983, and all the other conversions seem to lack the charm of the original. This one is no exception.
Invasion of the Body Snatchas!, ZX Spectrum
Created by Design Design and first published by Crystal Computing in 1983, Invasion of the Body Snatchas! is a super-hard Defender clone for the ZX Spectrum.
Continue reading Invasion of the Body Snatchas!, ZX Spectrum
Green Beret, Commodore 64
If you can stop laughing at the amateurish loading screen for a few minutes you might find a reasonable conversion of Konami‘s infamous Green Beret arcade game here. Emphasis on the word “might“…
Highway Encounter, MSX
The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.