This terrible pun of a title (meant to ‘parody’ the word Beirut, the capital city of Lebanon) was developed by Sunsoft and distributed into arcades by Sega in 1989. It’s a one or simultaneous two-player Contra clone scrolling through a futuristic warzone.
Tag Archives: robots
Alex Kidd: The Lost Stars, Arcade
The second game in the Alex Kidd series, and the only one released as an arcade game, Alex Kidd: The Lost Stars is a one or simultaneous two-player platform game, developed by Sega and first released in 1986. It of course features the cute boy wonder, Alex Kidd, although this time he’s accompanied by his female partner, Stella. Stella can be played alone or cooperatively with Alex.
Paradroid Redux, Commodore 64
Paradroid Redux is a fan-tweaked version of Andrew Braybrook‘s classic Commodore 64 shooter, Paradroid. The Redux version includes bug-fixes, enhancements and additions, and runs faster and smoother than any other Paradroid version that preceded it. It also includes all of the three previous versions of Paradroid in one package.
Paradroid, Commodore 64
I’ve already covered the re-made “Paradroid Metal Edition” on this website, but haven’t yet featured the original Paradroid – the highly-rated scrolling action game designed and programmed by Andrew Braybrook and published for the Commodore 64 by Hewson Consultants in 1985.
Shatterhand, NES/Famicom
Shatterhand is a scrolling action game in which you play a young police officer – called Steve Hermann – who has lost his arms and has had them replaced with enhanced, cybernetic limbs, and is in pursuit of a group of military renegades called “Metal Command“.
Shatterhand was developed by Natsume and originally published for the Nintendo Famicom by Angel under the title of “Tokkyū Shirei Soruburein” in 1991. That version of the game is based on the Japanese TV series “Super Rescue Solbrain“. The US and European versions, published by Jaleco, removed the licensed elements, changed the backstory, and re-titled the game as “Shatterhand” for Western audiences. One level was also completely changed – from a carnival level in the Japanese version, to a submarine level in the American version. The gameplay in both versions is identical, though.
Terminator: SkyNET, PC
Terminator: SkyNET is the 1996 sequel to Terminator: Future Shock and was again developed by Bethesda and co-published by Virgin Interactive.
Terminator: Future Shock, PC
Terminator: Future Shock is a first-person shooter based on James Cameron‘s Terminator films. It was developed by Bethesda and also published by them in North America in 1995. Virgin Interactive published the game in Europe.
Flashback, PC
Also known as “The Quest for Identity“, Flashback is a classic platform action game from Delphine Software International, set some time in the future, where you’re trying to piece together your memory after a recent trauma. The MS-DOS version was first published by US Gold in 1993.
Frenzy, ColecoVision
Frenzy is a 1984 conversion of the 1982 arcade game of the same name, which in turn is a sequel to the maze shooter, Berzerk. The ColecoVision port was developed by Stern Electronics, who made the original arcade game, and is therefore very authentic to that game. In fact: it’s even better than the arcade game, because it’s less archaic, more playable, and is more varied.
Total Carnage, Atari Jaguar
A conversion of the 1992 arcade shooter from Midway, the Atari Jaguar port of Total Carnage was developed by Hand Made Software and first published by Midway Manufacturing in 1995.