Tag Archives: magic

Treasure Hunter G, Super Nintendo

Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.

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Swords and Serpents, NES/Famicom

Developed by Interplay Productions and published by Acclaim Entertainment in 1990, Swords and Serpents is a first-person, party-based RPG with tile-based movement for up to four players. You can either build a party of four characters yourself, in single-player mode, or up to four different players can control one party member each in multiplayer mode*.

*= An adapter, like the ‘NES Satellite‘, or another four-player expansion peripheral, is required if you’re going to play with that many players (but, let’s face it, very few will, although it’s nice – and fairly unique – to have the option to do that).

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Lucienne’s Quest, 3DO

Lucienne’s Quest is a Japanese Role-Playing Game developed by Microcabin for the 3DO. It is, in fact, the only traditional JRPG released for the 3DO and was initially released in Japan in 1995. The game was localised into English and released in North America in 1996 by Panasonic.

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Another Bible, Super Game Boy

Another Bible is the fourth game in the Megami TenseiLast Bible‘ spin-off series and was originally released for the original Game Boy, in Japan only, in 1995. An English fan translation, by Aeon Genesis, was released in 2002 and the game is also Super Game Boy compatible, so that’s the version I’m showing here.

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Dungeon Master, Apple IIgs

The 1989 Apple IIgs conversion of FTL‘s Dungeon Master was created by the original developers and is therefore a perfect port of this classic Role-Playing Game. The game requires a minimum of 1MB of RAM to run, like the Amiga version, and a processor running at 2.8MHz or above makes it playable at the right speed.

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Vradark’s Revenge, ZX Spectrum Next

The sequel to Vradark’s Sphere on the ZX Spectrum, Vradark’s Revenge is another fantasy-based Roguelike from the same development team, SaNchez, only this time it has been created specifically for the ZX Spectrum Next, which is an enhanced, modern ZX Spectrum remake/variant that first came out in 2017.

Vradark’s Revenge was initially released in 2022 and an emulated version, that runs in Windows, was later released on Steam in 2023 through publisher “Drunk Fly Oy” (which is a bizarre company name if ever there was one).

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Vradark’s Sphere, ZX Spectrum

Vradark’s Sphere is a Roguelike fantasy role-playing game that was created by Aleksander Udotov, for 128K Spectrums, and first released in 2018. To me it is the epitome of what I would call “Modern Retro” (ie. a modern game, made to look old or be played on old hardware), and it looks and plays fantastically well.

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Pocky & Rocky 2, Super Nintendo

The sequel to Pocky & Rocky (known as Kiki Kaikai in Japan) was developed by Natsume and published by Ocean Software in Europe (by Natsume themselves in Japan and North America). Pocky & Rocky 2 was first released in 1994 and is a similar scrolling shooter to its predecessor, but with multiple companions, instead of just one.

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Wiz, Commodore 64

The Commodore 64 version of Melbourne House‘s fantasy maze shooter, Wiz, unfortunately suffers from an ailment that might make the game unpalatable to many Commodore 64 fans, and that is: it has slow, jerky scrolling…

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Wiz, ZX Spectrum

Created by Silhouette Software and published for the ZX Spectrum by Melbourne House in 1987, Wiz is an obscure scrolling action game where you control a wizard who must climb levels to gain magical powers so that he can break the link that joins the dark world to the light world. Whatever that means…

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