Tag Archives: Cult Hit

Sky Fox, Commodore 64

Ray Tobey‘s exciting first-person air combat game, Sky Fox, was first released on the Apple II in 1984, then converted to other systems by Electronic Arts in 1985.

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Lemmings 2: The Tribes, Amiga

The sequel to the brilliant Lemmings is even better than the first one, with clearer graphics and more interesting levels and gameplay.

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Entombed, Commodore 64

Entombed was Ultimate Play The Game‘s first (and possibly only) hit game on the Commodore 64. It received rave reviews from most who played it back in 1985 and the gaming world was generally quite receptive of it.

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Dune II: The Battle For Arrakis, Amiga

The Amiga version of Westwood Studios‘ classic Real-Time Strategy (RTS) game, Dune II, came out in 1993 – not long after the MS-DOS version.

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Dragon’s Lair, Arcade

Dragon’s Lair is one of those old arcade games that has developed a legendary status, even though there isn’t actually much of a game there. And what there is is incredibly difficult.

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The Legend of Zelda: Majora’s Mask, Nintendo 64

Released on the Nintendo 64 in 2000, The Legend of Zelda: Majora’s Mask is a direct sequel to Ocarina of Time.

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The Legend of Zelda: Ocarina of Time, Nintendo 64

The Legend of Zelda: Ocarina of Time is regarded as one of the best RPGs of all time.

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Star Wars Episode I: Racer, Nintendo 64

The film may have been poor, but the game itself is fantastic… Star Wars Episode I: Racer on the Nintendo 64 is a super-fast, third-person, fantasy racing game, based on the famous scene in the infamous film, but (thankfully) without the terrible acting from the kid…

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Paper Mario, Nintendo 64

Paper Mario is a brilliant combat-based RPG developed by Intelligent Systems and released for the Nintendo 64 in 2000.

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Wanted: Monty Mole, ZX Spectrum

Back in 1984 in the UK there was an infamous, historic miner’s strike that lasted for over a year and caused hardship for many communities. Rather than sit and spectate, young Peter Harrap wrote a satirical platform game about a mining mole and published it, with all the profits going to help the struggling, striking miners. That game was Wanted: Monty Mole, and it launched Pete Harrap on his career making video games, and also the Monty Mole ‘franchise’. Although I can’t really call it a franchise because it wasn’t. It was simply a series of games.

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