Created by Black Isle Studios using the BioWare‘s acclaimed Infinity Engine, Planescape: Torment is a classic Role-Playing Game with isometric graphics and a simple point-and-click interface.
The game takes place in the TSR/Wizards of the Coast D&D fantasy realm of Planescape – a setting comprised of various planes of existence that cover the whole of cosmology. And a place where things usually happen in threes.
It doesn’t specifically say which D&D ruleset Planescape: Torment actually uses (which they normally do for Infinity Engine games), but I would guess at a customised Wizards of the Coast 3rd Edition D&D ruleset.
You play a character called The Nameless One – an immortal man with amnesia, trying to get his memory back. You begin the game as a Fighter class character, but as the story progresses you can change to become a Thief and/or a Wizard. You can also recruit companions – up to four at one time.
As you’re immortal: if you die you are resurrected in another location with no obvious penalty. What you don’t know (at least initially) is that: every time you are resurrected someone else in the Planescape multiverse must die to fuel your resurrection, and these people who die turn into ghosts who will then seek revenge upon you…
Planescape: Torment is a very strong story-driven game. There is combat, but it is not a major part of the game. The game often relies on dialogue and conversation choices to resolve quests, rather than fighting. If you want to duke it out: you can, but diplomacy and stealth can get you around most battles.
Planescape: Torment was first released in 1999 and is considered by many to be the best game using the Infinity Engine. It was initially published by Interplay Entertainment. An enhanced edition (also containing the original version) is available to buy now, from various outlets.
If you’ve never played Planescape: Torment, and you love CRPGs, then you’ll have to rectify that situation at some point.
Note: These grabs are from the original CD-ROM version, not the remake.