Tag Archives: conversion

Barbarian, ZX Spectrum

The Spectrum version of Barbarian is an okay fighting game, but it doesn’t quite have the satisfying decapitation animation of the original C64 version

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Conqueror, Atari ST

Converted to the Atari ST by the author of the original Archimedes version, Jonathan Griffiths, Conqueror is a 3D tank combat game that uses a similar view to David Braben‘s Zarch. In fact, it uses the same graphics routines as Zarch, because Braben gave them to Griffiths.

Conqueror was published by Superior Software Ltd. (in the UK) and Rainbow Arts Software GmbH (in Europe), in 1989.

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Raid On Bungeling Bay, NES/Famicom

The NES/Famicom version of Will Wright‘s famous overhead-scrolling helicopter game, Raid On Bungeling Bay, was developed by Hudson Soft in Japan and first published by Brøderbund on 22nd Feb 1985 (despite what it says on the game’s title screen).

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Slap Fight, Commodore 64

A Commodore 64 conversion of the 1986 arcade game by Toaplan, published by Imagine in 1987.

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Montezuma’s Revenge, Atari 2600

The Atari 2600 port of Robert Jaeger‘s classic platform adventure, Montezuma’s Revenge, is a cut-down version of the original. It reportedly has half the number of rooms seen in the original Atari 8-bit version. That said: it’s still relatively authentic in its look and feel.

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Uridium Plus, ZX Spectrum

First released in 1987 by Hewson Consultants, Uridium Plus is a continuation and update of Andrew Braybrook‘s classic scrolling shooter, with all-new levels.

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