Joerg Dierks (of Kingsoft in Germany) wrote the C16/Plus4 version of Paperboy, which was published by Elite Systems, mostly on cassette throughout Europe in 1986.
Tag Archives: Colourful
Paperboy, BBC Micro
The 1986 BBC Micro version of Paperboy was programmed by Andy Williams for Elite Systems, and it is a barely-playable monochrome experience at best. At worst: a forgettable waste of time.
Paperboy, Commodore 64
The Commodore 64 version of Paperboy was written by Neil A. Bate and Chris Harvey and was first published by Elite Systems in 1986.
Q*bert, ColecoVision
The 1983 Parker Bros. release of Gottleib‘s Q*bert was a reasonable success on the ColecoVision.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Eliminate Down, Megadrive/Genesis
Eliminate Down is a top-quality single-player, side-scrolling, bullet hell shooter developed by Aprinet and published exclusively for the Megadrive/Genesis by Soft Vision in 1993. The game was only ever released in Japan, but is in English, so is easy to understand. There are fan translation patches available, and those translate the game into Spanish and Dutch.
Midnight Resistance, ZX Spectrum
The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.
Adventure Island IV, NES/Famicom
The fourth and final Adventure Island game for the NES/Famicom was only ever released in Japan, in 1994. Now – thanks to the magic of fan translation patching – the game can be played by people who don’t read Japanese. In fact: Adventure Island IV has been translated into more than just English. It’s also patchable into Spanish, Polish and Arabic, thanks to the efforts of various fan translation groups.
Super Adventure Island II, Super Nintendo
Super Adventure Island II is the sequel to Super Adventure Island and was developed by Make Software, Inc. and first published by Hudson Soft in 1994. It is somewhat different to the first game, though, and has RPG elements, as well as also being more open-ended in how you play it.
Adventure Island II, Game Boy
Adventure Island II on the Game Boy is actually a port of Adventure Island III on the NES/Famicom. The Game Boy Adventure Island numbering scheme ignores the first game in the series and this 1993 handheld conversion is the rather excellent part three for the NES/Famicom, but re-titled as part two for the OG Game Boy. Because it’s always fun to confuse people with mismatched titles in a series…