Tag Archives: atmospheric

Nosferatu, Super Nintendo

Nosferatu is a Prince of Persia-style platform game developed and published by SETA Corporation for the Super Nintendo in 1994. As SNES games go, it’s a pretty obscure title that not many people got to play at the time, but is worth unearthing and playing now if you like this type of game.

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18 Wheeler: American Pro Trucker, Dreamcast

18 Wheeler: American Pro Trucker is a conversion of a 1999 Sega arcade game, with gameplay featuring chaotic and destructive street truck racing. The Dreamcast version first came out in 2000 in Japan, and everywhere else in 2001.

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Rogue Trooper Redux, PC

Rebellion‘s Rogue Trooper was originally released in 2006 for Windows, PlayStation 2 and XBox, and it was remastered in HD by Tick Tock Games and re-released in 2017. It is the remastered “Redux” version that we’re looking at here.

For those who don’t know: Rogue Trooper is based on the character made famous in the British comic, 2000AD. Famous enough for him to have appeared in a ZX Spectrum game in 1986, and an Amiga/Atari ST game in 1991. And also slated to appear in a forthcoming film by Duncan Jones, who directed Moon (2009), and Warcraft: The Beginning (2016), among others. So Rogue Trooper does have some pedigree.

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Judge Dredd: Dredd vs. Death, GameCube

The Nintendo GameCube version of Dredd vs. Death was published by Evolved Games in North America and Sierra in Europe in 2003. It was developed by Rebellion, the owner of the 2000AD brand.

Judge Dredd: Dredd vs. Death is a first-person shooter that at least tries to make good use of the Judge Dredd license, and to a large extent it succeeds quite well.

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Judge Dredd: Dredd vs. Death, PlayStation 2

Released in 2003 for PC, PlayStation 2, GameCube and XBox, Judge Dredd: Dredd vs. Death is a first-person shoot ’em up developed by Rebellion and based on the infamous 2000AD comic character of Judge Dredd. And – so far (at the time of writing) – it is really the only Judge Dredd game that does the source material any real justice (pun intended). The game is almost twenty years old now, but it’s still worth playing nowadays.

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Judge Dredd: Dredd vs. Death, PC

First released in 2003 by Sierra, Judge Dredd: Dredd vs. Death is a first-person shooter developed by Rebellion that is based on the famous British comic character who rose to prominence in 2000AD comic during the ’70s and ’80s. In fact: Dredd vs. Death is arguably the only decent Judge Dredd game that’s been made, to date.

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Syndicate, PC

Syndicate is a classic isometric action game with point-and-click gameplay. It was developed by Bullfrog Productions and published by Electronic Arts in 1993.

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Deep Fear, Sega Saturn

Deep Fear is a Saturn exclusive survival horror game published by Sega in 1998. It’s basically a shameless Resident Evil clone, and someone obviously thought: “let’s cross Resident Evil with The Abyss” and came up with this underwater adventure.

You play an emergency chief on an underwater fuelling base and must investigate why a submarine has crashed into part of the rig, and why some people are suddenly transforming into disgusting monsters and attacking the crew.

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Dragontorc, Amstrad CPC

I didn’t know that Dragontorc existed on the Amstrad until recently and was pleasantly surprised to find out that it did. Dragontorc is one of my all-time favourite ZX Spectrum games and it translates well to the CPC, flickery graphics included.

Dragontorc was designed and programmed by Steve Turner (of Graftgold fame) and is a sequel to the game Avalon, both of which feature a levitating mage called Maroc on a quest to defeat the forces of evil.

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Castle Master II: The Crypt, Amstrad CPC

Castle Master II: The Crypt is the sequel to the ghost-hunting Freescape game, Castle Master, and it was released by Domark in 1990 as part of a double pack with the first Castle Master. As far as I know it was never published as a stand-alone title.

The Crypt is the same as Castle Master in many respects, except that the puzzles and environments are obviously different. The controls and aims are the same as before: destroy the spirits before they destroy you; find keys to open doors, and loot the treasures inside a haunted crypt to score points as you go.

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