Tag Archives: American

The Lost Vikings, Super Nintendo

The Lost Vikings is a platform/puzzle game developed by Silicon & Synapse (now Blizzard Entertainment), and was originally released for the Super Nintendo by Interplay in 1993.

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Dungeon Master, Super Nintendo

This is a very effective Japanese conversion of the great US, 16-bit classic, Dungeon Master, by FTL and Software Heaven.

The conversion was handled by JVC Interactive and was first released in Japan in 1992, before being translated and released in North America and Europe later.

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Sim Ant, Super Nintendo

I’ve played a number of different versions of Sim Ant and would have to say that the Super Nintendo version is probably my favourite.

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Break Dance, Commodore 64

Underneath the chubby graphics, and the cheesy tunes, is a half-decent game trying to get out…

You have to remember though: Break Dance is from 1984, and a) breakdancing was new and cool back then, and b) rhythm games hadn’t even been invented. So no one knew what a rhythm game even was…

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Zombies Ate My Neighbors, Super Nintendo

This brilliant single and multi-player overhead shooter by LucasArts is a parody of every single horror and sci-fi film you’ve ever seen.

Chainsaws, zombies, UFOs, mummies, werewolves, demonic babies, spiders, shopping malls – you name it, the game will throw it at you during at least one of its 48 different stages.

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Oddworld: Abe’s Oddysee, PlayStation

Abe’s Oddysee is the first in a quadrilogy of games that fall under the Oddworld series banner, and the first game to feature Abe – a likeable alien slave who is on the run from his captors.

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Alter Ego, Commodore 64

Alter Ego is a text-based Role-Playing Game where you can live out the mundane life of a person in an alternate reality, be they male or female, and play out the many branches of possibilities in their lives.

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A-10 Tank Killer, PC

Dynamix‘s 1989 combat flight sim, A-10 Tank Killer, is fast and fluid on the PC, making it one of the first serious combat flight sims to offer more than 20 frames a second to games-players. In the early days of combat flight sims: the games were battling against weaker machine specs and lower CPU cycles. When 386 and 486 type PCs entered the market (in 1989), and VGA graphics cards became affordable, only then did the genre finally have the power to be “fast” and “fluid”.

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Al-Qadim: The Genie’s Curse, PC

I remember playing and reviewing this PC MS-DOS game when it first came out in 1994.

Al-Qadim: The Genie’s Curse is a more ‘action-oriented’ TSR role-playing game, compared to many of the other ‘Gold Box’ TSR RPGs of the time (and there were lots – courtesy of SSI and US Gold). ‘RPG Lite’ you could call it.

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Darkwatch, XBox

Developed by High Moon Studios, Darkwatch is a First-Person Shooter/survival horror game that crosses the American “Wild West” with ghosts, zombies and werewolves and that kind of material.

When it was first released, back in 2005, is was quite impressive for the time. In this day and age Darkwatch looks and plays very simply, but is not entirely without its redeeming features.

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