By the time Pentagram came out in 1986, famous development and publishing house – Ultimate Play The Game – had been sold off to US Gold. How much of Pentagram was therefore down to Ultimate‘s designers, and how much was down to US Gold‘s programmers, is still a matter for debate. Most likely, Pentagram was a construct of US Gold, with Ultimate providing only the initial ideas, graphics and game engine (the famous Filmation Engine).
Tag Archives: 1986
Terra Cresta, ZX Spectrum
A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.
Green Beret, ZX Spectrum
A conversion of the infamous Konami arcade game Rush’n Attack (name changed later in the West to Green Beret), by the inimitable Jonathan Smith. Published by Imagine Software in 1986.
Cobra, ZX Spectrum
Loosely-based on the Sylvester Stallone film of the same name, Cobra is a legendary run-and-gun platform game programmed by the late Jonathan Smith for Ocean Software and first released in 1986.
Super Cycle, Commodore 64
Epyx‘s Super Cycle first came out for the Commodore 64 in 1986. It was critically well-received and sold reasonably well. I remember buying the cassette version and very much enjoying it.
Spy Hunter, BBC Micro
David Hoskins made this BBC Micro conversion of Spy Hunter for Micro Power, Sega and US Gold (not to mention Bally Midway) in 1986.*
It’s a strange conversion overall.
Spy Hunter, Amstrad CPC
Released by Sega in 1986, this Amstrad CPC conversion of Spy Hunter drives well enough, but looks a bit dented on the outside. Meaning: the graphics are a bit basic…
Firelord, ZX Spectrum
Stephen Crow‘s fifth commercial game for the ZX Spectrum, released by Hewson Consultants in 1986.
Thin Ice, Intellivision
Also known as Duncan’s Thin Ice, this cute arcade-style action game was released by INTV Corporation in 1986.
Knight Tyme, ZX Spectrum
The third Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1986.
Knight Tyme was initially released as a 128K-only game (the screenshots here are from that version), and later a cut-down 48K version was released.