Tag Archives: 16-bit

Paradroid ’90, Amiga

Mmmm. Paradroid ’90 is one of those “classic” games that should have been great, but unfortunately was a big, fat missed opportunity.

Its parent – the Commodore 64 classic Paradroid, by Andrew Braybrook – is a perfect example of simple-but-amazingly-compelling gameplay.

This remake pretty much loses everything that made the original great, in spite of original author Braybrook‘s involvement.

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Head Over Heels, Atari ST

The Atari ST and Amiga versions of Head Over Heels are pretty much indistinguishable, other than slight colour palette differences.

Both – I would say – are among the greatest video games of all time.

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Ranarama, Atari ST

Ranarama, by Steve Turner of Graftgold, originated on the ZX Spectrum in 1987, and was later converted to the Atari ST, Amiga and Amstrad CPC.

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Populous, Amiga

Bullfrog‘s classic ‘God game’, Populous, was first released on the Amiga in 1989. It broke new ground with its ingenious mix of real-time strategy and sandbox-style landscape-building.

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Carrier Command, Atari ST

Realtime Games1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.

In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.

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Midwinter, Atari ST

Mike Singleton‘s 1989 release, Midwinter, is a classic action strategy game with a mixture of early 3D polygonal graphics and 16-colour 2D graphics.

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Nebulus 2: Pogo-A-Go-Go, Amiga

I won’t beat around the bush: I absolutely HATE Nebulus 2: Pogo-A-Go-Go… I wanted to love it – because I love the original Nebulus – but this game is NOT by the original author (John M. Phillips), and – after playing it for a few hours for the first time this week – I can only conclude that it is absolute rubbish.

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Mercenary III: The Dion Crisis, Atari ST

Paul Woakes‘ third game in the Mercenary series (after Damocles) retains all the flying, exploration and puzzling of the first two games, but also allows you to fly off planet, and visit other places in the Gamma System.

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Damocles: Mercenary II, Atari ST

Developer Paul Woakes takes the Mercenary series much further in Damocles (1990) – the second game in the series.

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