Tag Archives: Martech

Mega Apocalypse, Commodore 64

Mega Apocalypse is the sequel to Crazy Comets. It was programmed by Simon Nicol, with graphics by Bob Stevenson and music by Rob Hubbard, and was published for the Commodore 64 by Martech in 1987. It is a single-screen shooter in which you have to destroy a series of planets to complete each stage.

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Crazy Comets, Commodore 64

Programmed by Simon Nicol, with music by Rob Hubbard, Crazy Comets is the beginning of Simon Nicol‘s preoccupation with the arcade game Mad Planets.

Crazy Comets was first published by Martech in 1985.

After Crazy Comets, Nicol then made Mega Apocalypse, and then Apocalypse II (which never got released). Each game a clone of Mad Planets, although with Nicol‘s own twist.

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Zoids: The Battle Begins, Amstrad CPC

Zoids was a range of popular children’s toys during the 1980s. They were dinosaur robot-type things that fought each other and looked really cool (if you were six years old). The toys spawned TV shows and computer games, and this one – designed by The Electronic Pencil Company – is notable as one of the best.

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Vixen, Atari ST

Vixen, by Martech, was released for a number of 8 and 16-bit home computer platforms in 1988, and it proved to be somewhat controversial. Mainly because the game used glamour model Corinne Russell as both reference for the lead character, and to plaster all over the packaging and marketing for the game, which upset a lot of vocal, prudish people in the UK, leading to calls for it to be banned. Retailer Boots even refused to stock the game unless Martech changed the game’s packaging…

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Nemesis the Warlock, Amstrad CPC

Creative Reality developed and Martech published this adaptation of the famous 2000AD comic character, Nemesis the Warlock, in 1987. It is a simple platform action game where the aim is to kill as many Terminators as possible in order to open up the exit to the next level.

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Nemesis the Warlock, ZX Spectrum

The ZX Spectrum version of Nemesis the Warlock was developed by Creative Reality and published by Martech in 1987. And it is another relatively poor adaptation of a classic 2000AD comic character.

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Nemesis the Warlock, Commodore 64

Nemesis the Warlock was developed by Creative Reality and first released by Martech in 1987. It is based on the 2000AD comic character of the same name, although the connection is tentative to say the least.

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Sláine, Amstrad CPC

Developed by Creative Reality and published by Martech in 1987, Sláine is another attempt to bring a popular 2000AD comic character to life in a video game, and it is unfortunately another failed experiment.

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