Created by Black Isle Studios using the BioWare‘s acclaimed Infinity Engine, Planescape: Torment is a classic Role-Playing Game with isometric graphics and a simple point-and-click interface.
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The Witcher 2: Assassins of Kings, PC
The Witcher 2: Assassins of Kings was first released in 2011 by Polish developer CD Projekt Red.
It is the predecessor to the smash hit The Witcher 3: Wild Hunt, and also follows the exploits of Geralt of Rivia – a Witcher, or monster-hunter – on a series of open-world adventures.
The Witcher 3: Wild Hunt, PC
First released in 2015, CD Projekt Red‘s The Witcher 3: Wild Hunt is a third-person, open world Role-Playing Game that is based on a series of novels by the Polish author Andrzej Sapkowski.
Obviously it is the third instalment in the series (and last, according to the developers), and in it you play a monster-hunting detective badass called Geralt – a Witcher; a carrier of two swords (one steel, for killing humans, and one silver, for killing monsters); and a superhuman solver of problems with acute senses and no emotions.
Shadowrun, Megadrive/Genesis
I can’t write about the other Shadowrun games without mentioning the Sega Megadrive/Genesis game, first released by Sega in 1994.
Shadowrun, Super Nintendo
This classic Super Nintendo action adventure was developed in Australia in 1993 by Beam Software. It was published by Laser Beam in the UK, and Data East everywhere else.
Akalabeth: World of Doom, Apple II
Richard Garriott’s Akalabeth was first released in 1979 for the Apple II home computer (and shortly afterwards for PC MS-DOS), and is arguably the first ever graphical Role-Playing Game ever released.
Lufia: The Ruins of Lore, Game Boy Advance
Taito’s Lufia series has enjoyed moderate success over a number of platforms and releases over the decades, but this Game Boy Advance release (out in 2002 in Japan, and 2003 in North America – it never got an official European release) is the best game in the series, in my opinion.
Morrowind, XBox
In my opinion the Morrowind Game of the Year Edition on the XBox is even better than the much-loved PC original, because the controls are more intuitive.
You may scoff, but having played all the Elder Scrolls games to death over the past two decades, and having written about them a lot in many different magazines, I think that qualifies me to override the opinion of someone who hasn’t done any of those things! 😀
Swords and Sorcery, ZX Spectrum
Swords and Sorcery by PSS is an early RPG that was way ahead of its time (it having been first released in 1985), and also surprisingly tense and feature-packed, considering that it fit in to only 48K of memory.