Gradius 2 (aka Nemesis 2) is a sequel to the classic Gradius/Nemesis and was published for the MSX in 1987. This game is, however, unrelated to the actual arcade game sequel, Gradius II, and is a separate game in its own right in the Gradius/Nemesis series.
Tag Archives: space
Gradius, MSX
Gradius – also known as Nemesis in some regions – was one of the first progressive weapons shooters to come out in arcades, and it was a big hit in 1985 when it was first released.
This led to the game being converted to many home computer systems, including the MSX, which was programmed by Konami themselves. So the game is unsurprisingly very good; very authentic, and with graphics and gameplay that push the MSX quite hard (I wouldn’t say “to its limits”, because I’m not a marketing a-hole, but it does push first-generation MSXes a fair degree).
Project Firestart, Commodore 64
Developed by Dynamix and published by Electronic Arts in 1988, Project Firestart is a science fiction survival horror game set on a research station orbiting Saturn’s moon, Titan, in 2061. It is considered to be one of the first survival horror games ever made, and is often cited as pioneering many conventions of the genre.
Spheres of Chaos, Archimedes
Spheres of Chaos is a colourful and superbly-playable Asteroids tribute originally written for the Acorn Archimedes by Iain McLeod and Matt Black and self-published in 1993.
Bug Hunter in Space, Archimedes
Bug Hunter in Space is the sequel to Bug Hunter, both written by Ian Richardson. This follow-up was published by Minerva Software in 1990 and is a platform puzzle game where you play a six-inch bipedal invertebrate called “Hysteron Proteron” on a mission to squash bugs, and stop aliens from destroying all life on earth.
Journey, Arcade
This infamous 1983 arcade game from Bally Midway is a bizarre multi-stage action game where you play members of the prog rock band, Journey, trying to retrieve their instruments “from the dangers of the five galaxies”.
Star Wars: The Empire Strikes Back, Arcade
Star Wars: The Empire Strikes Back is the sequel to the timeless Atari, Inc. shooter, Star Wars, and it was first released into arcades in 1985. It is, of course, based on the classic 1980 film of the same name.
SunDog: Frozen Legacy, Atari ST
Sundog is a sci-fi strategy/RPG/adventure game designed by Software Heaven (aka FTL – the makers of Dungeon Master), and is generally held in high regard. It originally came out on the Apple II in 1984, then later converted to the Atari ST in 1985.
I have to admit, though, that Sundog is a touch too archaic for my tastes. At least in terms of wanting to put hours into a game. The Atari ST version certainly looks better than the Apple II version, though.
Death Star Interceptor, ZX Spectrum
Looking at Death Star Interceptor now you might be surprised to discover that it was a “number one” game when it first came out in 1985.
And – while it did make it to the top of the games charts back then – the charts were not very reliable, and the game actually wasn’t that good, even though it does officially license use of the Star Wars theme, for a warbly Speccy interpretation of John Williams‘ classic music.
Death Star Interceptor was a case of style over content, and also maybe a touch of Star Wars fever as well. These are thoughts I had about the game when I first played it back in 1985.
Metroid: Zero Mission, Game Boy Advance
There are two Metroid games on the Game Boy Advance. One is an original game, called Metroid Fusion, and there’s also this one: Metroid: Zero Mission, which is a remake of the original Metroid.
It was first released in 2004 and features modernised graphics and gameplay, but the same core gameplay as the 1986 original.