Developed by an Australian company called Wicked Witch Software for Crawfish Interactive, and published by Fox Interactive in 2001, Aliens: Thanatos Encounter is an overhead shooter in the style of Team 17‘s Alien Breed. It was released exclusively for the Game Boy Color.
Tag Archives: space
Sheep in Space, Commodore 64
Sheep in Space is a weird horizontal shoot ’em up, written by Jeff Minter and published by Llamasoft in 1984, and featuring a flying sheep who must complete horizontally-scrolling levels by shooting all the available enemies. Sheep in Space has its roots in Defender and Jeff‘s previous game, Ancipital.
Wing Commander II: Vengeance of the Kilrathi, PC
The 1991 sequel to the promising Wing Commander takes the space opera theme even further, with more cockpit-based space combat, dramatic cut scenes, and glorious 320×200 VGA graphics.
Wing Commander II: Vengeance of the Kilrathi, as the title hints, is the “Empire Strikes Back” of the Wing Commander series. The second game in the series had to be much better than the first to keep it going. And it was much better, although the mission structures are more linear in this sequel.
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Wing Commander, PC
Wing Commander was developed by Chris Roberts and his team at Origin Systems and first released for PC MS-DOS in 1990. It’s a classic cockpit-based space combat game with cinematic cut scenes, and it developed into a long-running series. The Wing Commander series.
Star Fox 2, Super Nintendo
The sequel to the classic Super Nintendo 3D shooter, Star Fox, Star Fox 2 is infamous because it was actually cancelled before it was completed, way back in 1995, but was finally finished and released in 2017 on the SNES Classic Edition retro console.
Super Star Wars: Return of the Jedi, Super Nintendo
The third and final entry in the “Super Star Wars” series was of course Super Return of the Jedi, which was first released in 1994 through JVC. It was again developed by Sculptured Software for the Super Nintendo. Unlike the other two games in the series this one also made it onto the Sega Game Gear and Nintendo Game Boy that same year (no other platforms received it, though, until the Wii Virtual Console in 2009).
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Super Star Wars: The Empire Strikes Back, Super Nintendo
This sequel to Super Star Wars was once again developed by Sculptured Software and published by JVC, this time in 1993. Super Star Wars: The Empire Strikes Back is another hectic run-and-gun platform game, with added variety in the form of Mode 7 stages and a cockpit shooter.
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Super Star Wars, Super Nintendo
Super Star Wars is a run-and-gun, side-scrolling action game based on the 1977 film Star Wars. It was developed by Sculptured Software and published by JVC for the Super Nintendo in 1992.
Moon Cresta, ZX Spectrum
The Spectrum conversion of Nichibutsu‘s classic 1980 arcade game Moon Cresta was published by Incentive Software in 1985 and it is considered to be very good, considering the machine’s limitations.
Power Strike II, Game Gear
Power Strike II is a re-titling of the second Aleste game on the Game Gear. It was again developed by Compile and published by Sega in Europe and Brazil in 1993. The original Japanese title was “GG Aleste II: Lance Bird“.