Tag Archives: Llamasoft

Voidrunner, Commodore 64

Voidrunner is second sequel to Gridrunner, the famous Llamasoft grid-based shooter that author Jeff Minter was evolving throughout the 1980s. The C64 version was first published by Mastertronic in 1987, following on from the C16/Plus 4 original.

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Return of the Mutant Camels, Commodore 64

Return of the Mutant Camels is the third game in the LlamasoftCamels‘ series, after Attack of the Mutant Camels and Revenge of the Mutant Camels, and it is arguably the best of the bunch. It was first published by Mastertronic in 1987 as a budget game.

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Mama Llama, Commodore 64

Mama Llama is a scrolling action game where you have to protect a family of llamas from attack with a robotic sphere called a “Killdroid” while destroying waves of enemies on a 10×10 grid. It was written by Jeff Minter and first released by Llamasoft in 1985.

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Batalyx, Commodore 64

Written by Jeff Minter at Llamasoft and first published by Ariolasoft in 1985, Batalyx is a compendium of six minigames that can be played in any order. Completing them all must be done within a set time limit in order to beat the game.

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Sheep in Space, Commodore 64

Sheep in Space is a weird horizontal shoot ’em up, written by Jeff Minter and published by Llamasoft in 1984, and featuring a flying sheep who must complete horizontally-scrolling levels by shooting all the available enemies. Sheep in Space has its roots in Defender and Jeff‘s previous game, Ancipital.

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Revenge of the Mutant Camels, Commodore 64

Revenge of the Mutant Camels is the 1984 sequel to Attack of the Mutant Camels and this time you play as a camel who must fight his way through 42 different attack waves. You can choose sequential or random attack waves, but the aim is the same: you must survive through all 42 waves to beat the game.

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Psychedelia, Commodore 64

Psychedelia, by Jeff Minter of Llamasoft, is not a game but a “light synthesizer” – a program that turns input (either from a person via a joystick or keyboard, or from a sound input) into graphical on-screen patterns. Psychedelia was first released in 1984 and was one of the first “light synthesizers” ever made; certainly ever to be made available commercially; and it was the seed that led to the Winamp visualisation plugin craze of the late 90s/early 2000s, and to the evolution of light synthesizers or “sound-to-light” technology in general.

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Metagalactic Llamas: Battle at the Edge of Time, ZX Spectrum

Ported by Chris Clark of Salamander Software and first published in 1984, Metagalactic Llamas: Battle at the Edge of Time is a straightforward conversion of the VIC-20 original, but with a couple of tweaks here and there.

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