The Commodore 64 conversion of Ghouls ‘N Ghosts is surprisingly good, even though everything in it looks a bit tiny.
Tag Archives: Single-Player
Ghouls ‘N Ghosts, PC Engine
Only ever released in Japan, this PC Engine conversion of Capcom‘s classic Ghouls ‘N Ghosts was developed by NEC Avenue and is one of the very best conversions out there.
Ghouls ‘N Ghosts, Megadrive/Genesis
The Megadrive/Genesis conversion of Ghouls ‘N Ghosts is one of the very best conversions out there. In my opinion, second only to Super Ghouls ‘N Ghosts on the SNES (and of course the original arcade game).
Defender of the Crown, Commodore 64
The Commodore 64 conversion of Defender of the Crown is a celebrated retro gaming classic. Apart from loading times, there’s little to fault about it.
Q*bert 3, Super Nintendo
Q*Bert 3 was developed by Realtime Associates and released in 1992, and it was a bit of a missed opportunity in some respects.
Pyracurse, ZX Spectrum
An involving, multi-character isometric adventure set in an Egyptian tomb, Pyracurse was written by Mark Goodall and Keith Prosser and published by Hewson in 1986.
Discs of Tron, Arcade
The second video game based on Disney‘s famous 1982 movie, Tron, released into arcades in 1983 by Bally Midway. The first one is here.
Movie, Amstrad CPC
Duško Dimitrijevic ‘s brilliant isometric adventure, Movie, translates exceptionally well to the Amstrad CPC, as can be seen from these screenshots.
Movie, ZX Spectrum
A legendary ZX Spectrum game, designed and programmed by Duško Dimitrijevic and published by Imagine Software in 1986.
Rampart, Arcade
Atari Games‘ 1990 arcade game Rampart is a strange but compelling single-screen castle-building action game, with artillery-based shooting sections.