Raid on Bungeling Bay was Will Wright‘s first ever video game and it was released for the Commodore 64 by Brøderbund in 1984. Will Wright – in case you didn’t know – was a co-founder of Maxis and also designer of SimCity and The Sims.
Raid on Bungeling Bay is an overhead helicopter shooter and the basic aim is to set off from your aircraft carrier to bomb six enemy factories found located among a chain of islands. They’re of course heavily defended, and they also ‘develop’ as the game unfolds, giving you a time limit to stop them from taking over the world.
You have a front-mounted cannon which can blast boats, ground emplacements, aircraft, and other ground vehicles, but you need to drop bombs on the factories to destroy them. The process is to find a factory, clear the area of enemy defensive positions, then place yourself carefully over the top of a factory, before dropping your bombs. You can hold nine bombs per sortie and each factory pretty much takes a full payload of nine to destroy. Landing back on the aircraft carrier will replenish your bombs.
Other things to watch out for: enemy aircraft attacking your carrier (you have to go and fight them off), and an enemy battleship that is gradually built, before setting off to intercept your carrier. The battleship resents your presence and will fire homing missiles at you if you are within range.
I have a soft spot for this game, even though it looks quite dated now. I played it for hours as a kid. I just loved the feel of flying around in the chopper – viewed from overhead – blasting stuff on the ground. And it still feels good to play now… I picked it up and played it recently and almost completed it. It’s a nice little self-contained action game with some interesting mechanics and a wonderful control system.
MSX and NES versions of Raid on Bungeling Bay exist, but – rather strangely – none anywhere else. I say “rather strangely” because Bungeling Bay is a great game and would probably have worked well on other platforms.