The Atari 800 version of Rescue On Fractalus was released in 1984 and was the first version available. It was a critical success and drew quite a lot of attention to Atari 8-bit home computers (jealous Commodore 64 owners had to wait almost a year before they got a conversion).
Tag Archives: shooting
Cybernoid, NES
This console conversion of Raffaele Cecco‘s Cybernoid was released by Acclaim Entertainment in 1989.
It is just as difficult and frustrating as the original, if not more so.
Cybernoid, Amstrad CPC
Chunky visuals and a smaller play window make the Amstrad version of Cybernoid look decided untidy next to the Spectrum original.
Cybernoid, Commodore 64
A decent Commodore 64 conversion of Cybernoid, by Nick Jones.
Cybernoid, ZX Spectrum
This original ZX Spectrum version of Raffaele Cecco‘s Cybernoid was released by Hewson Consultants in 1987.
Winter Olympiad 88, ZX Spectrum
Winter Olympiad 88 for the ZX Spectrum was programmed by Derek Brewster, with graphics by Philip Scott. It is a multi-event winter sports game, no doubt created to cash in on the 1988 Winter Olympics in Calgary, Canada.
Mission Jupiter, ZX Spectrum
Codemasters released this Derek Brewster game in 1987 under the title of Mission Jupiter (also known as Jupiter Mission in some territories).
It’s a simple side-scrolling shooter with a guy wearing a jet pack.
Starclash, ZX Spectrum
An early attempt at a vertical shoot ’em up by Derek Brewster, Starclash was published by Micromega for the ZX Spectrum in 1983.
The Curse of Sherwood, ZX Spectrum
The Curse of Sherwood is a 1987 action/adventure game from the prolific programmer/designer Derek Brewster.
Codename MAT II, ZX Spectrum
Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.