Tag Archives: shoot em up

Cobra, Commodore 64

The 1986 Commodore 64 version of Cobra – based on the Sylvester Stallone film of the same name – is infamous for its sheer awfulness. It is based on the more successful ZX Spectrum game, designed and programmed by the late Jonathan Smith, but has lost a great deal in translation to the C64.

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Wolfenstein 3D, Atari Jaguar

id Software‘s classic first-person shooter, Wolfenstein 3D, was ported to the Atari Jaguar by John Carmack and his by-then-famous band of merry programmers and artists, and – unsurprisingly – it’s an excellent conversion. The game was published by Atari Corporation in 1994.

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Total Carnage, Atari Jaguar

A conversion of the 1992 arcade shooter from Midway, the Atari Jaguar port of Total Carnage was developed by Hand Made Software and first published by Midway Manufacturing in 1995.

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Raiden, Atari Jaguar

Possibly the only good vertically-scrolling shooter on the Atari Jaguar, Raiden is a conversion of the 1990 Tecmo arcade game, but with a horizontal screen instead of a vertical one. The game was ported to the Jaguar by British company Imagitech Design and published by Atari Corporation in 1994.

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Missile Command 3D, Atari Jaguar

Missile Command 3D is an Atari Jaguar exclusive remake of Atari‘s classic 1980 arcade game, Missile Command, and it was developed by Virtuality Entertainment and first published by Atari Corporation in 1995.

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Doom, Atari Jaguar

The Atari Jaguar conversion of id Software‘s classic Doom is actually pretty good. It’s a lot better than the Super Nintendo port, which should be expected. It was first released in November 1994 by Atari Corporation. id‘s John Carmack programmed the bulk of the engine, with Dave Taylor handling multiplayer code, and with Atari‘s help on the production and testing side of things.

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Cannon Fodder, Atari Jaguar

Sensible Software‘s classic ‘titchy man’ overhead scrolling shooter, Cannon Fodder, is well-represented on the Jaguar, having been ported by a company called The Dome Software Developments, who did a worthy job with the conversion.

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Future Spy, Arcade

In Sega‘s 1984 arcade game, Future Spy, you fly an F-15 jet fighter across an isometric landscape, shooting down enemy aircraft while at the same time dropping bombs on ships, submarines, and ground forces.

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Doom, PlayStation

The PlayStation version of Doom was was coded by Aaron Seeler for Williams Electronics and first published in 1995. The game runs on a modified version of the Atari Jaguar Doom engine and was the first time Ultimate Doom and Doom II were packaged together in one release.

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Commando, Atari 7800

Capcom‘s classic scrolling shoot ’em up, Commando, was converted to the Atari 7800 by Dwain Skinner of Sculptured Software and first published by Atari Corporation in 1989.

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