Tag Archives: scrolling

Castlevania: Dawn of Sorrow, Nintendo DS

Castlevania: Dawn of Sorrow was the first Castlevania game released for the Nintendo DS and was released by Konami in 2005. It is a direct sequel to Aria of Sorrow on the Game Boy Advance and continues the story of that game.

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Krakatoa, ZX Spectrum

Written by Paul W. Reynolds and published for the ZX Spectrum by Abbex Electronics in 1984, Krakatoa – also known as “Escape From Krakatoa” – is a scrolling action game with multiple objectives in which you fly a helicopter in order to rescue people from the infamous erupting volcano.

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Lucienne’s Quest, 3DO

Lucienne’s Quest is a Japanese Role-Playing Game developed by Microcabin for the 3DO. It is, in fact, the only traditional JRPG released for the 3DO and was initially released in Japan in 1995. The game was localised into English and released in North America in 1996 by Panasonic.

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Ordyne, Arcade

Released in Japan only, Ordyne is a cute and colourful (and very Japanese) one or simultaneous two-player ‘bullet hell’ shooter that was developed and distributed by Namco in 1988.

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Rainbow Islands, NES/Famicom

The NES version of Rainbow Islands was developed and published by Taito (it was published by Ocean Software in Europe) in 1992. It is a decent enough port of the classic arcade game but does have some deficiencies compared to the original.

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Salmon Run, Atari 8-bit

Written by Bill Williams (the writer and designer of Sinbad and the Throne of the Falcon, among other games), for the Atari Program Exchange, and first released in 1982, Salmon Run is a clever, and uniquely different, video game based upon the life cycle of a fish – a salmon, specifically – that is trying to swim upstream to its spawning ground.

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Impossamole, PC Engine

The 1991 PC Engine/TurboGrafx-16 version of Gremlin Graphics‘ classic Monty Mole game is a rare treat: it’s a British-developed PC Engine game, and an alright one at that. And, believe it or not, but the PC Engine version of the game is the one that’s currently available on Steam and GOG.com.

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Combat School, ZX Spectrum

The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.

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Timecop, Super Nintendo

Developed by French company Cryo Interactive and published by JVC for the Super Nintendo in 1995, Timecop is based on the 1994 film, starring Jean-Claude Van Damme and directed by Peter Hyams. The game is arguably one of the worst titles ever released for the SNES

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The Fairytale Dreams of Alice, PC Engine

Originally released for the PC Engine in 1990 in Japan only as “Fushigi no Yume no Alice” (aka Alice in Wonderdream), this challenging and colourful platform game was fan-translated in 2021 as The Fairytale Dreams of Alice and is now fully playable in English.

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