Tag Archives: scrolling

Romancia: Dragon Slayer Jr., MSX

Romancia: Dragon Slayer Jr. is the third game in the Dragon Slayer series and was developed and published by Nihon Falcom in 1986. This game was designed to be “cute”, and more attractive to younger players (thus the “Jr.” suffix), and is therefore more simplistic than Xanadu, the previous Dragon Slayer game.

Continue reading Romancia: Dragon Slayer Jr., MSX

Xanadu: Dragon Slayer II, MSX

Xanadu: Dragon Slayer II (aka just “Xanadu“) is the 1987 sequel to 1984’s Dragon Slayer. It was developed and published by Falcom in Japan only, but the game is entirely in English so is playable by non-Japanese speakers/readers.

Xanadu is an action RPG that looks and plays similarly to Falcom‘s own Ys series, with side-scrolling town and dungeon sections and overhead, real-time combat taking place on a separate screen. Xanadu was a much bigger hit than its predecessor and was released in MSX and MSX2 versions.

Continue reading Xanadu: Dragon Slayer II, MSX

Dragon Slayer, Game Boy

A Game Boy port of Falcom‘s maze-based fantasy action game, Dragon Slayer, was developed by Epoch Co., Ltd. and published by Falcom – in Japan only – in 1990. While Dragon Slayer is an ideal match for Nintendo‘s monochrome handheld marvel, this conversion does leave a bit to be desired.

Continue reading Dragon Slayer, Game Boy

Dragon Slayer, MSX

Although it may look extremely basic, Dragon Slayer is an important game in the development of Japanese Role-Playing Games. It is a real-time action/exploration game where you control a fighter who must collect gold, orbs, potions, and various other useful items, inside a scrolling maze that is crawling with deadly monsters.

Dragon Slayer was initially released in 1984 for the PC-8801, PC-9801, X1 and FM-7, and the MSX version followed in 1985, being ported and published by Square. It was, in fact, one of the earliest releases from Square.

Continue reading Dragon Slayer, MSX

Rainbow Islands, Sega Master System

Rainbow Islands on the Sega Master System was released in 1993 in Europe, Australia and Brazil, and it is a reasonably good port of the classic Taito arcade game.

Continue reading Rainbow Islands, Sega Master System

Rygar, Arcade

Rygar is a side-scrolling fantasy action game first released into arcades by Tecmo in 1986. In the original Japanese version of the game (called “Argos no Senshi“) the protagonist was called “The Legendary Warrior” and the main villain was called Rygar, but Western versions of the game switched that to make the player character be called Rygar instead. Which subsequently stuck.

Continue reading Rygar, Arcade

Dragon Quest Monsters: Caravan Heart, Game Boy Advance

Released in Japan only, Dragon Quest Monsters: Caravan Heart was developed by TOSE Co., Ltd. and published by Enix in 2003 for the Game Boy Advance. It is the third game in the Dragon Quest Monsters series. A fan translation into English was released in 2008, making the game playable to non-Japanese speakers.

Continue reading Dragon Quest Monsters: Caravan Heart, Game Boy Advance

Rainbow Islands Extra Version, Megadrive/Genesis

The “Extra Version” of Taito‘s classic Rainbow Islands is a modified version of the original arcade game, where the levels have been rearranged and the enemies changed to make the game more challenging. There are some new power-ups to discover, and the bosses have also been changed too. Rainbow Islands Extra was released into arcades in limited quantities in 1988, and was also released on the Sega Megadrive in 1990 and the FM Towns in 1992.

Continue reading Rainbow Islands Extra Version, Megadrive/Genesis

The Movie Monster Game, Commodore 64

Developed and published by Epyx in 1986, The Movie Monster Game is a love letter to classic monster movies of the mid 20th Century. In it you play as a gigantic creature, laying waste to various cities around the world.

Continue reading The Movie Monster Game, Commodore 64

Lagrange Point, NES/Famicom

Released in Japan only by Konami in 1991, Lagrange Point is a science fantasy JRPG set on a human colony ship in space (located at the Lagrangian points between Earth and the Sun). Communications are lost between colonies, so a search team is sent in to investigate.

Continue reading Lagrange Point, NES/Famicom