Based on the Paul Hardcastle pop hit of 1985, 19 (“nnnnn-Nineteen“), 19 Part One: Boot Camp is a multi-event action game that is supposed to portray the training phase of a Vietnam solder’s experiences.
Tag Archives: running
Domino Man, Arcade
This strange 1983 arcade game from Bally Midway is based on the bizarre-but-satisfying craze of ‘domino toppling’.
Impossible Mission, Sega Master System
The Sega Master System conversion of Dennis Caswell‘s classic Impossible Mission is pretty damn good.
Dragon Quest VIII, PlayStation 2 [Part 2]
Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.
Dragon Quest VIII, PlayStation 2
There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.
Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.
Karnov, Arcade
Karnov is a side-scrolling, run-and-gun platform game, developed and manufactured by Data East in 1987.
Hysteria, ZX Spectrum
Published by Software Projects in 1987, Hysteria – at first glance – seems to owe quite a bit to Cobra, the infamous scrolling shooter from Ocean. At least graphically (the main character is a spitting image of the sprite in that game).
Cobra, ZX Spectrum
Loosely-based on the Sylvester Stallone film of the same name, Cobra is a legendary run-and-gun platform game programmed by the late Jonathan Smith for Ocean Software and first released in 1986.
Hyper Sports, ZX Spectrum
This British conversion of Konami‘s Hyper Sports arcade game is a smash hit ZX Spectrum game – arguably one of the best Spectrum arcade conversions of all time.
Fallout 3, PC
After a gap of some ten years – between the release of Fallout 2 and “the void” of there being no other Fallout games – came Fallout 3 from Bethesda. Like a bolt from the blue: Fallout was back, and this time it was in 3D.