Published by Software Projects in 1987, Hysteria – at first glance – seems to owe quite a bit to Cobra, the infamous scrolling shooter from Ocean. At least graphically (the main character is a spitting image of the sprite in that game).
Hysteria is a time-travelling, side-scrolling shooter where you take on mythological creatures – and shoot them to death – in order to move to the next time zone. Collecting worms and lemons gives you access to more powerful temporary weapons… Yes, I know that all sounds like baloney. A lot of game ‘storylines’ back then were… uh, surreal at best. Nonsense at worst.
Programmed by the inimitable Jonathan Smith (the same guy, coincidentally, who programmed Cobra), Hysteria was a moderate success in the later life of the ZX Spectrum.