The Game Boy Advance port of id Software‘s classic first-person shooter sequel, Doom II, was developed by Torus Games and first published by Activision in 2002. Unlike the first Doom on the GBA this port doesn’t use the original Doom engine, but instead uses the Southpaw Engine, that was designed for native use on the GBA and has been used in a number of other games. Torus Games had to therefore recreate all the levels from scratch for this port, and I have to say that they did a great job.
Tag Archives: multiplayer
Doom, Game Boy Advance
The Game Boy Advance version of Doom was developed by David A. Palmer Productions and published by Activision in 2001. It is a playable and enjoyable version of id Software‘s shooter classic on Nintendo‘s capable handheld.
The Legend of Zelda: A Link to the Past and Four Swords, Game Boy Advance
The Legend of Zelda: A Link to the Past and Four Swords is a two-game package developed by Nintendo EAD and Capcom and first released for the Game Boy Advance in 2002 in North America and 2003 in Japan and Europe. It features a slightly modified port of the 1991 SNES classic, A Link to the Past, plus an all-new, multiplayer-only adventure called Four Swords.
Continue reading The Legend of Zelda: A Link to the Past and Four Swords, Game Boy Advance
Last Resort, Neo Geo
Last Resort is a scrolling ‘bullet hell‘ shooter developed by SNK and first released as an arcade game, on Neo Geo MVS hardware, in 1992. From what I can ascertain it doesn’t seem to have been released on cartridge for Neo Geo AES home systems, but it was later released on the Neo Geo CD.
Cabal, Arcade
Cabal is a third-person, war-based shooter developed by TAD Corporation and distributed into arcades by Taito in Japan, by Fabtek in North America and by Capcom in Europe, in 1988.
Golden Axe: The Duel, Arcade
Golden Axe: The Duel is the third arcade game in the Golden Axe series (after Golden Axe and The Revenge of Death Adder) and is a two-player versus fighting game based on characters from the popular side-scrolling hack and slash games. It was first released into arcades in February 1995.
Golden Axe: The Revenge of Death Adder, Arcade
Golden Axe: The Revenge of Death Adder is the 1992 sequel to the classic 1989 arcade game, Golden Axe. It features four new playable characters, more detailed graphics and four-player simultaneous gameplay (although that was dependent on the cabinet – variations were available to arcade operators).
Continue reading Golden Axe: The Revenge of Death Adder, Arcade
Terminator: SkyNET, PC
Terminator: SkyNET is the 1996 sequel to Terminator: Future Shock and was again developed by Bethesda and co-published by Virgin Interactive.
WipEout 2097, PlayStation
The 1996 sequel to the original WipEout, WipEout 2097 was released as WipEout XL in North America and Japan, but I’m sticking with the name that the developers intended – not what the US marketing dingbats decided they would call it… WipEout 2097 was not initially intended to be a sequel to WipEout, but an add-on pack, but this was later changed as the game approached its release date.
WipEout, PlayStation
Developed and published by Psygnosis in 1995, WipEout is a futuristic racing game, set in the year 2052, where you compete in an Anti-Gravity (AG) Racing League piloting dart-like vehicles that float above the ground and zip around tortuously-designed race tracks against similar opposition.