Tag Archives: exploration

Planescape: Torment, PC

Created by Black Isle Studios using the BioWare‘s acclaimed Infinity Engine, Planescape: Torment is a classic Role-Playing Game with isometric graphics and a simple point-and-click interface.

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Dark Side, Atari ST

Dark Side is the second Freescape game from Major Developments and was published by Incentive Software (Microprose in the US).

Freescape was one of the earliest (if not THE earliest) 3D game engine and was used to make a series of significant games in the mid Eighties.

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Amberstar, Atari ST

Amberstar is a huge, sprawling Role-Playing Game that was first released by German developer Thalion in 1992. It’s a game that certainly does owe a debt or two to Richard Garriott‘s famous Ultima series, although Amberstar is unique (and good) enough to stand on its proverbial own two feet.

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Frontier: Elite II, Atari ST

While all the other space exploration and combat games on 16-bit home computers flail around in their own mucky diapers, Frontier: Elite II makes a mockery of everything else in its class by not only being a staggering piece of programming, but also a damn fine, playable game too.

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The Witcher 2: Assassins of Kings, PC

The Witcher 2: Assassins of Kings was first released in 2011 by Polish developer CD Projekt Red.

It is the predecessor to the smash hit The Witcher 3: Wild Hunt, and also follows the exploits of Geralt of Rivia – a Witcher, or monster-hunter – on a series of open-world adventures.

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Lufia II: Rise of the Sinistrals, Super Nintendo

I was going to add a Final Fantasy game to our Super Nintendo special this week, but – you know what? – Final Fantasy on the SNES is messy, because of all the US and Japanese title discrepancies, so… Instead I’m going to pick this: probably my favourite turn-based level-grinder on the Super NintendoLufia II: Rise of the Sinistrals.

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E.V.O.: Search for Eden, Super Nintendo

E.V.O.: Search for Eden was a wonderfully original Role-Playing Game back in 1992, when it was first released, and is still quite original now, nearly three decades later.

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Addams Family Values, Super Nintendo

This British-made SNES game is something of a surprise coming from publisher Ocean Software – it’s not a platform game! Congratulations to them for NOT making it into one by the way…

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Al-Qadim: The Genie’s Curse, PC

I remember playing and reviewing this PC MS-DOS game when it first came out in 1994.

Al-Qadim: The Genie’s Curse is a more ‘action-oriented’ TSR role-playing game, compared to many of the other ‘Gold Box’ TSR RPGs of the time (and there were lots – courtesy of SSI and US Gold). ‘RPG Lite’ you could call it.

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