Tag Archives: console

Doom, Super Nintendo

The Super Nintendo conversion of id Software‘s classic Doom was developed by Sculptured Software and published by Williams Electronics in 1995. It uses the Super FX chip to help render the 3D graphics, but in truth: even with the extra processing power it’s a pretty poor effort.

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Vortex, Super Nintendo

Vortex is a 3D shoot ’em up developed by Argonaut Software and published by Electro Brain in North America, Sony in Europe, and Pack-In-Video in Japan in 1994. It is one of the few games (other than Star Fox, Stunt Race FX, Yoshi’s Island, Doom, Dirt Trax FX, Winter Gold, and Star Fox 2) to use the Super FX co-processor chip to allow for faster 3D graphics than the vanilla SNES is capable of.

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SonSon II, PC Engine

SonSon II is the 1989 sequel to Capcom‘s 1984 arcade game, SonSon, and was developed by NEC Avenue and released exclusively for the PC Engine. Once again it is loosely based on the adventures of the “Monkey King” as popularised by the 16th-century Chinese novel Journey to the West.

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Blaster Master, NES/Famicom

Released in Japan and North America in 1988, and Europe in 1991, Sunsoft‘s Blaster Master is a mixture of platforming and shooting that was a minor hit on the Nintendo Famicom/NES.

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Galaga: Destination Earth, PlayStation

Galaga: Destination Earth is a modern re-imagining of the classic Namco arcade game, Galaga, developed by British studio King of the Jungle and published by Hasbro Interactive for the PlayStation and Windows in 2000.

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Dark Savior, Sega Saturn

Dark Savior is an isometric action game developed by Climax Entertainment and published by Sega for the Saturn in 1996. In my opinion the game is a bad idea, badly translated, poorly executed, and with some pretty awful story-telling.

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Somer Assault, PC Engine

Somer Assault – also known as Mesopotamia in Japan – is a weird-but-imaginative scrolling action game where you control a pink Slinky-type creature that must battle its way through twelve stages of enemies to defeat an evil sorceress who is trying to conquer the world. It was developed and published by Atlus in 1991.

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Thunder Force IV, Megadrive/Genesis

Known in North America as “Lightening Force: Quest for the Darkstar” (shouldn’t that be “Lightning Force“?!), Thunder Force IV was developed and published by Techno Soft for the Sega Megadrive in 1992.

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Thunder Force III, Megadrive/Genesis

Thunder Force III is a shoot ’em up developed and published by Techno Soft for the Sega Megadrive in 1990. It drops the overhead view stages from the first and second games and is entirely side-scrolling, which personally I find a little disappointing.

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