Tag Archives: Rescue

Operation Thunderbolt, Arcade

Operation Thunderbolt is the sequel to the classic 1987 arcade game Operation Wolf. It was developed by Taito and first released in 1988, and is a first-person, simultaneous two-player shoot ’em up that uses cabinet-mounted positional gun controllers to shoot at the screen.

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Operation Wolf, Atari ST

Taito‘s classic mounted gun arcade shooter, Operation Wolf, was ported to the Atari ST and Amiga by Ocean Software and first published in 1988. At the time it reviewed quite well, but my feeling has always been that it was never really any good to begin with. I had an Atari ST back in 1988 and remember not being that impressed with the game, even though magazines at the time were generally praising it.

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Operation Wolf, Amiga

The 1988 Amiga conversion of Taito‘s classic gun-based arcade game, Operation Wolf, was developed by Ocean Software and was reasonably well recieved at the time of release, but the fact is: it hasn’t stood the test of time that well, and it isn’t anywhere near as good as the original reviews made out. It’s just merely okay.

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SonSon II, PC Engine

SonSon II is the 1989 sequel to Capcom‘s 1984 arcade game, SonSon, and was developed by NEC Avenue and released exclusively for the PC Engine. Once again it is loosely based on the adventures of the “Monkey King” as popularised by the 16th-century Chinese novel Journey to the West.

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Zorro, Commodore 64

Zorro (Spanish for ‘fox’) is an 8-bit platform game developed by Datasoft and published by US Gold in 1985. It was written by James Garon, with graphics by Kelly Day, and is based on a fictional character created by American writer Johnston McCulley.

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Shinobi, Arcade

The arcade version of Shinobi was developed and published by Sega in 1987. It is a scrolling run-and-gun action game featuring a lead character called Joe Musashi who is on a mission to defeat the Zeed terrorist organisation. The aim of the game is to rescue kidnapped students of his clan and each level has a certain number of hostages to release.

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Monkey Puncher, Game Boy Color

Monkey Puncher is a bizarre animal-based strategy game developed by Atelier Double/Taito and published by Event Horizon Software in the year 2000. In it you must train a monkey to become a successful boxer by showing him how to train, by feeding him food, and by praising him when he does good. You don’t actually control the monkey itself, but instead you devise a plan to increase its statistics in the hope that it’ll win matches.

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Abductor, VIC-20

Abductor is an early shoot ’em up from Jeff Minter and Llamasoft; releasing exclusively for the VIC-20 in 1983. The game is a sort of a cross between Galaxian and Defender, except that the aliens swoop down to try to take six arbitrary ‘men’ that you’re protecting. The unfortunate thing is that this idea doesn’t work that well in practise…

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Pokémon Mystery Dungeon: Red Rescue Team, Game Boy Advance

Pokémon Mystery Dungeon: Red Rescue Team is a ‘Roguelike‘ RPG, paired with Blue Rescue Team, and released for the Game Boy Advance and Nintendo DS in 2005 by The Pokémon Company. It was developed by Chunsoft (famous for creating the early Dragon Quest games) and is based on Chunsoft‘s “Mystery Dungeon” franchise, but with Pokémon in it. It was the last Pokémon game released for the Game Boy Advance.

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Judge Dredd: Dredd vs. Death, GameCube

The Nintendo GameCube version of Dredd vs. Death was published by Evolved Games in North America and Sierra in Europe in 2003. It was developed by Rebellion, the owner of the 2000AD brand.

Judge Dredd: Dredd vs. Death is a first-person shooter that at least tries to make good use of the Judge Dredd license, and to a large extent it succeeds quite well.

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