id Software‘s hit shooter, Doom, blew the roof off the gaming world when it was first released in 1993.
It was the first First-Person Shooter that moved really fast and smoothly, and gave you a real sense of ‘being there’ when you played it.
id Software‘s hit shooter, Doom, blew the roof off the gaming world when it was first released in 1993.
It was the first First-Person Shooter that moved really fast and smoothly, and gave you a real sense of ‘being there’ when you played it.
The 2006 sequel to the hit RPG Neverwinter Nights was created by American developer Obsidian Entertainment and published by Atari, Inc.
In many ways Neverwinter Nights 2 improves on the original game, and uses a new game engine (actually a suped-up version of the previous engine), this one called the Electron Engine.
BioWare‘s 2002 release, Neverwinter Nights, is a bit of a giant on the RPG scene.
Not only is it a detailed and engrossing Role-Playing Game par excellence, but it also plays host to a huge modding community. It’s also well-known as a multiplayer game too and features campaigns that can be played single or multi-player, and also features Player-versus-Player (PvP) combat.
Taking place immediately after the events of the famous John Carpenter film of the same name, The Thing is a 3D survival horror game that aims to wallow in the sheer, dark, brilliance of Universal’s 1982 cult sci-fi hit.
British author Clive Barker was a writer and creative consultant on this 2001 Windows/Mac release.
Clive Barker’s Undying is a survival horror, first-person shooter – with magic – and was developed by EA Los Angeles. The game sold poorly on release and a planned multiplayer patch and sequel were both canned.
The original Shadow Warrior was released for PC MS-DOS by GT Interactive in 1997.
Shadow Warrior is a fast, high fun factor, oriental comedy First-Person Shooter. It was created by 3D Realms and used the Duke Nukem ‘Build’ Engine to display the world.
Developed by Chunsoft and released for the Famicom by Enix in 1986, Dragon Quest was a landmark moment in video game history.
Dragon Warrior is the American NES release of Dragon Quest, translated into English and tweaked here and there (I say “tweaked here and there” but the US version had battery back-up saves and the Japanese version used password saves, so there was a big difference there), and released by Nintendo in 1989. These grabs are from the later North American English language release.
The Witcher 2: Assassins of Kings was first released in 2011 by Polish developer CD Projekt Red.
It is the predecessor to the smash hit The Witcher 3: Wild Hunt, and also follows the exploits of Geralt of Rivia – a Witcher, or monster-hunter – on a series of open-world adventures.
I was going to add a Final Fantasy game to our Super Nintendo special this week, but – you know what? – Final Fantasy on the SNES is messy, because of all the US and Japanese title discrepancies, so… Instead I’m going to pick this: probably my favourite turn-based level-grinder on the Super Nintendo – Lufia II: Rise of the Sinistrals.
Continue reading Lufia II: Rise of the Sinistrals, Super Nintendo
This is a very effective Japanese conversion of the great US, 16-bit classic, Dungeon Master, by FTL and Software Heaven.
The conversion was handled by JVC Interactive and was first released in Japan in 1992, before being translated and released in North America and Europe later.