Tag Archives: maps

Monster Max, Game Boy

Monster Max on the Game Boy is a direct descendant of the classic isometric platform game Head Over Heels, it having been created by Jon Ritman and Bernie Drummond – the same team who made Head Over Heels, and a string of other hits on the ZX Spectrum.

And Monster Max is a brilliant little game! The movement, jumping and inertia are slightly more refined than in some of their other games, which makes Monster Max a joy to play.

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Civilization, PC

Sid Meier‘s Civilization is a classic turn-based strategy game first released by MicroProse in 1991.

Since then it has been re-made and re-released many times, such is the allure of its classic gameplay.

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Resident Evil 4, PC

The high-def Windows version of Resident Evil 4 looks a bit sharper than the GameCube original, but is essentially still the same great game.

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Resident Evil 4, GameCube

Resident Evil 4 – THE standout survival horror game of the Noughties – was released exclusively by Capcom on the Nintendo GameCube in 2005, and it immediately became a critical and commercial smash hit. For all the right reasons.

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Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]

I want to post some more grabs from Etrian Odyssey III: The Drowned City on the Nintendo DS. Because it really is one of the best RPGs of all time, and because I can’t recommend you play it highly enough.

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Ranarama, Atari ST

Ranarama, by Steve Turner of Graftgold, originated on the ZX Spectrum in 1987, and was later converted to the Atari ST, Amiga and Amstrad CPC.

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Carrier Command, Atari ST

Realtime Games1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.

In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.

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Paradroid Metal Edition, Commodore 64

Arguably the best version of Andrew Braybrook‘s timeless Commodore 64 classic, Paradroid.

Paradroid Metal Edition (aka Heavy Metal Paradroid) is a suped-up version of Paradroid with faster scrolling and more responsive controls.

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Black Crypt, Amiga

Black Crypt is the first game developed by Raven Software. It’s an Amiga exclusive, initially published by Electronic Arts in 1992. It could be argued that it’s also an unashamed clone of FTL’s Dungeon Master, but it is at least an exceptional one.

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Morrowind, XBox

In my opinion the Morrowind Game of the Year Edition on the XBox is even better than the much-loved PC original, because the controls are more intuitive.

You may scoff, but having played all the Elder Scrolls games to death over the past two decades, and having written about them a lot in many different magazines, I think that qualifies me to override the opinion of someone who hasn’t done any of those things! 😀

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