Tag Archives: fantasy

Gauntlet 4, Megadrive/Genesis

Gauntlet 4 (aka Gauntlet IV) was developed by M2 and published by Tengen in 1993, exclusively for the Megadrive/Genesis. In some respects the development of this game is just as interesting as the game itself.

Gauntlet 4 began life as a homebrew remake of Gauntlet, among a small group of friends in Japan, for the Sharp X68000 home computer. Atari Games, the developer of the original Gauntlet, eventually caught wind of the project and commissioned the group (now named M2) to produce a sequel instead.

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Gauntlet III: The Final Quest, Amiga

Developed by Software Creations and published by US Gold in 1991, Gauntlet III: The Final Quest is a home computer-only sequel to the classic arcade games, Gauntlet and Gauntlet II.

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Diablo, PC

Developed by Blizzard North and first published by Blizzard Entertainment in 1997, Diablo is a classic point-and-click action/RPG that features quests, monsters, real-time combat, magic, and dungeon-delving, in a way that is meant to appeal to those who prefer a more immediate style of gameplay, than the more ‘hardcore’, turn-based style of many RPGs. And – as a result – Diablo was a smash hit, and spawned a series that still (infamously) persists to this day.

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Willow, Arcade

Based on the 1988 film of the same name, Willow is a platform action game developed by Capcom and distributed into arcades in 1989. The intro says: “A magnificent fantasy filled with love, friendship and adventure!“, but in reality the game is a violent hack-and-slash ’em up, and is some distance from “love, friendship and adventure”…

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Hexx: Heresy of the Wizard, PC

Hexx: Heresy of the Wizard (aka Wizard) was released by Psygnosis in 1994 and is a first-person, free-roaming dungeon-crawler. Unfortunately, though, it’s not a very good one.

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Arcanum: Of Steamworks and Magick Obscura, PC

Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.

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The Sword of Hope II, Game Boy

The sequel to the first Sword of Hope, The Sword of Hope II was developed and published by KEMCO in Japan in 1992, but wasn’t localized and released into North America until 1996. Europe (and the rest of the world) didn’t receive a release of the game at all.

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The Sword of Hope, Game Boy

This first-person adventure/RPG was developed by KEMCO (a subsidiary of Kotobuki Engineering & Manufacturing Co.), and published by Seika Corporation in Japan, North America and Europe in 1989. In it, you play as Prince Theo, who is on a quest to challenge his insane, power-mad father for rule of the kingdom.

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Conan, Commodore 64

Datasoft‘s 1984 release, Conan, is a curious game. It doesn’t seem to be directly related to either of the two Conan films released in the early ’80s (although it does use artwork from the sequel, Conan the Destroyer), so my guess is that it was a quick cash-in on the popularity of Arnold Schwarzenegger by the developers.

The game was originally written for the Apple II by Eric Robinson and Eric Parker, and the Commodore 64 version was created by Ron J. Fortier and John Butrovich.

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Dungeon Master Nexus, Sega Saturn

Released exclusively in Japan for the Sega Saturn in 1998, Dungeon Master Nexus is a 3D dungeon-crawler based on the classic 16-bit RPG, Dungeon Master. And although FTL Games – the American developer of the original Dungeon Master – have been credited with creating this game, they actually had no involvement in the production of it. Dungeon Master Nexus was developed entirely in Japan, by Victor Interactive Software, and a fan translation into English was released in Sept 2023.

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