Tag Archives: Dungeon Crawler

Seiken Densetsu 3 Week

I recently spent some time playing and grabbing the legendary Super Nintendo game Seiken Densetsu 3 and couldn’t finish until I had completed it.

To say that the experience was “good” would be an understatement…

Seiken Densetsu 3 is a truly brilliant game with a lot to offer games-players who love a challenge. And a good old level-grinder. And a visual treat. In fact, I had so much fun grabbing this game that I have decided to make a series out of the resulting screenshots.

This week I’m going to be publishing grabs of my adventure over the space of five days, showing the game from start to finish. I’ll also be writing about individual aspects of the game in each episode.

Don’t worry about spoilers. My grabs show only a fraction of the available game, played through with just one party. One of the great things about Seiken Densetsu 3 is that you can play with different party configurations and the storyline will change as you go. I’ll explain more about that over the coming week.

Few games deserve five whole days dedicated to them, but Seiken Densetsu 3 is a masterpiece of 2D graphical art, I think, from start to finish. Incredible boss battles; memorable music; brilliant interface; multi-language versions – I’ll look in more detail at these as the week progresses.

Ladies and Gentlemen, I give you: Squaresoft‘s Seiken Densetsu 3, by The King of Grabs.

Seiken Densetsu 3 Week
Seiken Densetsu 3, Super Nintendo [Part 1]
Seiken Densetsu 3, Super Nintendo [Part 2]
Seiken Densetsu 3, Super Nintendo [Part 3]
Seiken Densetsu 3, Super Nintendo [Part 4]
Seiken Densetsu 3, Super Nintendo [Part 5]

More: Seiken Densetsu 3 on Wikipedia

 

Seiken Densetsu 3 Bosses 01 - Full Metal Hagger

Seiken Densetsu 3 Bosses 06 - Bill and Ben

Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]

I want to post some more grabs from Etrian Odyssey III: The Drowned City on the Nintendo DS. Because it really is one of the best RPGs of all time, and because I can’t recommend you play it highly enough.

Continue reading Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]

Skies of Arcadia Legends, GameCube

This classic level-grinder first came out on the Sega Dreamcast in 2000 and was later remade for the Nintendo GameCube in 2002.

Continue reading Skies of Arcadia Legends, GameCube

Dungeon Master, Atari ST

This is the one: Dungeon Master – the Atari ST original. One of the best games ever made, and among my favourite games of all time…

Continue reading Dungeon Master, Atari ST

Phantasy Star IV: The End of the Millennium, Megadrive/Genesis

For my money: THE best game on the Sega Megadrive/Genesis.

Sega‘s very own level-grinding RPG franchise comes to full fruition in this fourth instalment of the Phantasy Star series, first released in 1993.

Continue reading Phantasy Star IV: The End of the Millennium, Megadrive/Genesis

The Legend of Zelda: The Wind Waker, GameCube

Nintendo‘s 2002 release of their tenth Legend of Zelda game (if you count Oracle of Seasons and Oracle of Ages as two games, which I do) was a real leap, in terms of graphical presentation.

Continue reading The Legend of Zelda: The Wind Waker, GameCube

Lunar: Silver Star Story Complete, PlayStation

Lunar: Silver Star Story Complete is a superb party-based, level-grinding RPG, first released on the Sega Saturn in 1996 (as Lunar: The Silver Star), and brilliantly remade for the Sony PlayStation in 1998.

Continue reading Lunar: Silver Star Story Complete, PlayStation

Legend of Grimrock, PC

This incredible “indie” dungeon crawler absolutely drips atmosphere and is bloody terrifying in places! It’s a heck of a challenge too…

Legend of Grimrock plays very much in the mould of Dungeon Master, and other first-person, tile-based RPGs, but it does it so much better than almost all of the others.

Continue reading Legend of Grimrock, PC

Ultima Underworld II: Labyrinth of Worlds, PC

The second of two ground-breaking Ultima Underworld games made by Blue Sky Productions (later to become Looking Glass Technologies) and Origin Systems.

Labyrinth of Worlds, first released in 1993, again features a very early (and successful) attempt to create a Role-Playing Game with a fully-explorable 3D environment. Both this – and its predecessor, The Stygian Abyss – were developed concurrently, and were a significant leap forward in terms of software technology at the time.

Continue reading Ultima Underworld II: Labyrinth of Worlds, PC